BililiveRecorder/BililiveRecorder.Core/StreamMonitor.cs

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using BililiveRecorder.Core.Config;
using NLog;
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using System;
using System.IO;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
using System.Xml;
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using Timer = System.Timers.Timer;
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namespace BililiveRecorder.Core
{
/**
*
* HTTP轮询两部分
*
*
*
*
* HTTP轮询
*
*
*
* */
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public class StreamMonitor : IStreamMonitor
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{
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private static readonly Logger logger = LogManager.GetCurrentClassLogger();
private const string defaulthosts = "broadcastlv.chat.bilibili.com";
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private const string CIDInfoUrl = "https://live.bilibili.com/api/player?id=cid:";
private readonly Func<TcpClient> funcTcpClient;
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private readonly ConfigV1 config;
private int dmChatPort = 2243;
private string dmChatHost = defaulthosts;
#pragma warning disable IDE1006 // 命名样式
private bool dmTcpConnected => dmClient?.Connected ?? false;
#pragma warning restore IDE1006 // 命名样式
private Exception dmError = null;
private TcpClient dmClient;
private NetworkStream dmNetStream;
private Thread dmReceiveMessageLoopThread;
private CancellationTokenSource dmTokenSource = null;
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private readonly Timer httpTimer;
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public int Roomid { get; private set; } = 0;
public bool IsMonitoring { get; private set; } = false;
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public event StreamStatusChangedEvent StreamStatusChanged;
public event ReceivedDanmakuEvt ReceivedDanmaku;
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public StreamMonitor(int roomid, Func<TcpClient> funcTcpClient, ConfigV1 config)
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{
this.funcTcpClient = funcTcpClient;
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this.config = config;
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Roomid = roomid;
ReceivedDanmaku += Receiver_ReceivedDanmaku;
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dmTokenSource = new CancellationTokenSource();
Repeat.Interval(TimeSpan.FromSeconds(30), () =>
{
if (dmNetStream != null && dmNetStream.CanWrite)
{
try
{
SendSocketData(2);
}
catch (Exception) { }
}
}, dmTokenSource.Token);
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httpTimer = new Timer(config.TimingCheckInterval * 1000)
{
Enabled = false,
AutoReset = true,
SynchronizingObject = null,
Site = null
};
httpTimer.Elapsed += (sender, e) =>
{
try
{
Check(TriggerType.HttpApi);
}
catch (Exception ex)
{
logger.Log(Roomid, LogLevel.Warn, "获取直播间开播状态出错", ex);
}
};
config.PropertyChanged += (sender, e) =>
{
if (e.PropertyName.Equals(nameof(config.TimingCheckInterval)))
{
httpTimer.Interval = config.TimingCheckInterval * 1000;
}
};
Task.Run(() => ConnectWithRetry());
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}
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private void Receiver_ReceivedDanmaku(object sender, ReceivedDanmakuArgs e)
{
switch (e.Danmaku.MsgType)
{
case MsgTypeEnum.LiveStart:
Task.Run(() => StreamStatusChanged?.Invoke(this, new StreamStatusChangedArgs() { type = TriggerType.Danmaku }));
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break;
case MsgTypeEnum.LiveEnd:
break;
default:
break;
}
}
#region API
public bool Start()
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{
if (disposedValue)
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{
throw new ObjectDisposedException(nameof(StreamMonitor));
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}
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IsMonitoring = true;
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httpTimer.Start();
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Check(TriggerType.HttpApi);
return true;
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}
public void Stop()
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{
if (disposedValue)
{
throw new ObjectDisposedException(nameof(StreamMonitor));
}
IsMonitoring = false;
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httpTimer.Stop();
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}
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public void Check(TriggerType type, int millisecondsDelay = 0)
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{
if (disposedValue)
{
throw new ObjectDisposedException(nameof(StreamMonitor));
}
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if (millisecondsDelay < 0)
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{
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throw new ArgumentOutOfRangeException(nameof(millisecondsDelay), "不能小于0");
}
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Task.Run(() =>
{
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Task.Delay(millisecondsDelay).Wait();
if (BililiveAPI.GetRoomInfo(Roomid).isStreaming)
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{
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StreamStatusChanged?.Invoke(this, new StreamStatusChangedArgs() { type = type });
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}
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});
}
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#endregion
#region
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private void ConnectWithRetry()
{
bool connect_result = false;
while (!dmTcpConnected && !dmTokenSource.Token.IsCancellationRequested)
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{
Thread.Sleep((int)Math.Max(config.TimingDanmakuRetry, 0));
logger.Log(Roomid, LogLevel.Info, "连接弹幕服务器...");
connect_result = Connect();
}
if (connect_result)
{
logger.Log(Roomid, LogLevel.Info, "弹幕服务器连接成功");
}
}
private bool Connect()
{
if (dmTcpConnected) { return true; }
try
{
FetchServerAddress(Roomid, ref dmChatHost, ref dmChatPort);
dmClient = funcTcpClient();
dmClient.Connect(dmChatHost, dmChatPort);
dmNetStream = dmClient.GetStream();
dmReceiveMessageLoopThread = new Thread(ReceiveMessageLoop)
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{
Name = "ReceiveMessageLoop " + Roomid,
IsBackground = true
};
dmReceiveMessageLoopThread.Start();
SendSocketData(7, "{\"roomid\":" + Roomid + ",\"uid\":0}");
SendSocketData(2);
return true;
}
catch (Exception ex)
{
dmError = ex;
logger.Log(Roomid, LogLevel.Error, "连接弹幕服务器错误", ex);
return false;
}
}
private void ReceiveMessageLoop()
{
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logger.Log(Roomid, LogLevel.Trace, "ReceiveMessageLoop Started");
try
{
var stableBuffer = new byte[dmClient.ReceiveBufferSize];
while (dmTcpConnected)
{
dmNetStream.ReadB(stableBuffer, 0, 4);
var packetlength = BitConverter.ToInt32(stableBuffer, 0);
packetlength = IPAddress.NetworkToHostOrder(packetlength);
if (packetlength < 16)
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{
throw new NotSupportedException("协议失败: (L:" + packetlength + ")");
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}
dmNetStream.ReadB(stableBuffer, 0, 2);//magic
dmNetStream.ReadB(stableBuffer, 0, 2);//protocol_version
dmNetStream.ReadB(stableBuffer, 0, 4);
var typeId = BitConverter.ToInt32(stableBuffer, 0);
typeId = IPAddress.NetworkToHostOrder(typeId);
dmNetStream.ReadB(stableBuffer, 0, 4);//magic, params?
var playloadlength = packetlength - 16;
if (playloadlength == 0)
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{
continue;//没有内容了
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}
typeId = typeId - 1;//和反编译的代码对应
var buffer = new byte[playloadlength];
dmNetStream.ReadB(buffer, 0, playloadlength);
switch (typeId)
{
case 0:
case 1:
case 2:
{
var viewer = BitConverter.ToUInt32(buffer.Take(4).Reverse().ToArray(), 0); //观众人数
break;
}
case 3:
case 4://playerCommand
{
var json = Encoding.UTF8.GetString(buffer, 0, playloadlength);
try
{
ReceivedDanmaku?.Invoke(this, new ReceivedDanmakuArgs() { Danmaku = new DanmakuModel(json) });
}
catch (Exception ex)
{
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logger.Log(Roomid, LogLevel.Warn, "", ex);
}
break;
}
case 5://newScrollMessage
case 7:
case 16:
default:
break;
}
}
}
catch (Exception ex)
{
dmError = ex;
// logger.Error(ex);
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logger.Log(Roomid, LogLevel.Debug, "Disconnected");
dmClient?.Close();
dmNetStream = null;
if (!(dmTokenSource?.IsCancellationRequested ?? true))
{
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logger.Log(Roomid, LogLevel.Warn, "弹幕连接被断开,将尝试重连", ex);
ConnectWithRetry();
}
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}
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}
private void SendSocketData(int action, string body = "")
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{
const int param = 1;
const short magic = 16;
const short ver = 1;
var playload = Encoding.UTF8.GetBytes(body);
var buffer = new byte[(playload.Length + 16)];
using (var ms = new MemoryStream(buffer))
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{
var b = BitConverter.GetBytes(buffer.Length).ToBE();
ms.Write(b, 0, 4);
b = BitConverter.GetBytes(magic).ToBE();
ms.Write(b, 0, 2);
b = BitConverter.GetBytes(ver).ToBE();
ms.Write(b, 0, 2);
b = BitConverter.GetBytes(action).ToBE();
ms.Write(b, 0, 4);
b = BitConverter.GetBytes(param).ToBE();
ms.Write(b, 0, 4);
if (playload.Length > 0)
{
ms.Write(playload, 0, playload.Length);
}
dmNetStream.Write(buffer, 0, buffer.Length);
dmNetStream.Flush();
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}
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}
private static void FetchServerAddress(int roomid, ref string chatHost, ref int chatPort)
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{
try
{
var request2 = WebRequest.Create(CIDInfoUrl + roomid);
request2.Timeout = 2000;
using (var stream = request2.GetResponse().GetResponseStream())
using (var sr = new StreamReader(stream))
{
XmlDocument doc = new XmlDocument();
doc.LoadXml("<root>" + sr.ReadToEnd() + "</root>");
chatHost = doc["root"]["dm_server"].InnerText;
chatPort = int.Parse(doc["root"]["dm_port"].InnerText);
}
}
catch (WebException ex)
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{
HttpWebResponse errorResponse = ex.Response as HttpWebResponse;
if (errorResponse?.StatusCode == HttpStatusCode.NotFound)
{ // 直播间不存在HTTP 404
logger.Log(roomid, LogLevel.Warn, "该直播间疑似不存在", ex);
}
else
{ // B站服务器响应错误
logger.Log(roomid, LogLevel.Warn, "B站服务器响应弹幕服务器地址出错", ex);
}
}
catch (Exception ex)
{ // 其他错误XML解析错误
logger.Log(roomid, LogLevel.Warn, "获取弹幕服务器地址时出现未知错误", ex);
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}
}
#endregion
#region IDisposable Support
private bool disposedValue = false; // 要检测冗余调用
protected virtual void Dispose(bool disposing)
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{
if (!disposedValue)
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{
if (disposing)
{
dmTokenSource?.Cancel();
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dmTokenSource?.Dispose();
httpTimer?.Dispose();
dmClient?.Close();
}
dmNetStream = null;
disposedValue = true;
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}
}
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public void Dispose()
{
// 请勿更改此代码。将清理代码放入以上 Dispose(bool disposing) 中。
Dispose(true);
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}
#endregion
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}
}