mirror of
https://github.com/BililiveRecorder/BililiveRecorder.git
synced 2024-11-16 19:57:27 +08:00
1376 lines
42 KiB
C#
1376 lines
42 KiB
C#
#define PRETTY //Comment out when you no longer need to read JSON to disable pretty Print system-wide
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//Using doubles will cause errors in VectorTemplates.cs; Unity speaks floats
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#define USEFLOAT //Use floats for numbers instead of doubles (enable if you're getting too many significant digits in string output)
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//#define POOLING //Currently using a build setting for this one (also it's experimental)
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#if UNITY_2 || UNITY_3 || UNITY_4 || UNITY_5 || UNITY_5_3_OR_NEWER
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using UnityEngine;
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using Debug = UnityEngine.Debug;
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#endif
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using System.Collections;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Globalization;
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using System.Text;
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/*
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Copyright (c) 2015 Matt Schoen
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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*/
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public class JSONObject : IEnumerable
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{
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#if POOLING
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const int MAX_POOL_SIZE = 10000;
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public static Queue<JSONObject> releaseQueue = new Queue<JSONObject>();
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#endif
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const int MAX_DEPTH = 100;
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const string INFINITY = "\"INFINITY\"";
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const string NEGINFINITY = "\"NEGINFINITY\"";
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const string NaN = "\"NaN\"";
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public static readonly char[] WHITESPACE = { ' ', '\r', '\n', '\t', '\uFEFF', '\u0009' };
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public enum Type { NULL, STRING, NUMBER, OBJECT, ARRAY, BOOL, BAKED }
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public bool isContainer { get { return (type == Type.ARRAY || type == Type.OBJECT); } }
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public Type type = Type.NULL;
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public int Count
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{
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get
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{
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if (list == null)
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return -1;
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return list.Count;
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}
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}
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public List<JSONObject> list;
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public List<string> keys;
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public string str;
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#if USEFLOAT
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public float n;
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public float f
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{
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get
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{
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return n;
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}
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}
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#else
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public double n;
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public float f {
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get {
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return (float)n;
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}
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}
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#endif
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public bool useInt;
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public long i;
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public bool b;
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public delegate void AddJSONContents(JSONObject self);
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public static JSONObject nullJO { get { return Create(Type.NULL); } } //an empty, null object
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public static JSONObject obj { get { return Create(Type.OBJECT); } } //an empty object
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public static JSONObject arr { get { return Create(Type.ARRAY); } } //an empty array
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public JSONObject(Type t)
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{
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type = t;
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switch (t)
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{
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case Type.ARRAY:
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list = new List<JSONObject>();
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break;
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case Type.OBJECT:
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list = new List<JSONObject>();
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keys = new List<string>();
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break;
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}
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}
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public JSONObject(bool b)
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{
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type = Type.BOOL;
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this.b = b;
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}
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#if USEFLOAT
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public JSONObject(float f)
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{
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type = Type.NUMBER;
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n = f;
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}
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#else
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public JSONObject(double d) {
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type = Type.NUMBER;
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n = d;
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}
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#endif
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public JSONObject(int i)
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{
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type = Type.NUMBER;
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this.i = i;
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useInt = true;
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n = i;
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}
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public JSONObject(long l)
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{
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type = Type.NUMBER;
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i = l;
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useInt = true;
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n = l;
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}
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public JSONObject(Dictionary<string, string> dic)
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{
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type = Type.OBJECT;
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keys = new List<string>();
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list = new List<JSONObject>();
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//Not sure if it's worth removing the foreach here
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foreach (KeyValuePair<string, string> kvp in dic)
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{
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keys.Add(kvp.Key);
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list.Add(CreateStringObject(kvp.Value));
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}
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}
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public JSONObject(Dictionary<string, JSONObject> dic)
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{
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type = Type.OBJECT;
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keys = new List<string>();
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list = new List<JSONObject>();
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//Not sure if it's worth removing the foreach here
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foreach (KeyValuePair<string, JSONObject> kvp in dic)
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{
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keys.Add(kvp.Key);
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list.Add(kvp.Value);
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}
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}
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public JSONObject(AddJSONContents content)
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{
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content.Invoke(this);
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}
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public JSONObject(JSONObject[] objs)
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{
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type = Type.ARRAY;
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list = new List<JSONObject>(objs);
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}
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//Convenience function for creating a JSONObject containing a string. This is not part of the constructor so that malformed JSON data doesn't just turn into a string object
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public static JSONObject StringObject(string val) { return CreateStringObject(val); }
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public void Absorb(JSONObject obj)
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{
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list.AddRange(obj.list);
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keys.AddRange(obj.keys);
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str = obj.str;
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n = obj.n;
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useInt = obj.useInt;
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i = obj.i;
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b = obj.b;
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type = obj.type;
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}
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public static JSONObject Create()
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{
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#if POOLING
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JSONObject result = null;
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while(result == null && releaseQueue.Count > 0) {
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result = releaseQueue.Dequeue();
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#if DEV
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//The following cases should NEVER HAPPEN (but they do...)
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if(result == null)
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Debug.WriteLine("wtf " + releaseQueue.Count);
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else if(result.list != null)
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Debug.WriteLine("wtflist " + result.list.Count);
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#endif
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}
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if(result != null)
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return result;
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#endif
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return new JSONObject();
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}
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public static JSONObject Create(Type t)
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{
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JSONObject obj = Create();
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obj.type = t;
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switch (t)
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{
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case Type.ARRAY:
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obj.list = new List<JSONObject>();
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break;
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case Type.OBJECT:
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obj.list = new List<JSONObject>();
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obj.keys = new List<string>();
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break;
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}
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return obj;
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}
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public static JSONObject Create(bool val)
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{
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JSONObject obj = Create();
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obj.type = Type.BOOL;
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obj.b = val;
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return obj;
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}
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public static JSONObject Create(float val)
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{
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JSONObject obj = Create();
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obj.type = Type.NUMBER;
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obj.n = val;
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return obj;
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}
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public static JSONObject Create(int val)
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{
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JSONObject obj = Create();
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obj.type = Type.NUMBER;
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obj.n = val;
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obj.useInt = true;
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obj.i = val;
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return obj;
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}
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public static JSONObject Create(long val)
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{
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JSONObject obj = Create();
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obj.type = Type.NUMBER;
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obj.n = val;
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obj.useInt = true;
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obj.i = val;
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return obj;
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}
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public static JSONObject CreateStringObject(string val)
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{
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JSONObject obj = Create();
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obj.type = Type.STRING;
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obj.str = val;
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return obj;
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}
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public static JSONObject CreateBakedObject(string val)
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{
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JSONObject bakedObject = Create();
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bakedObject.type = Type.BAKED;
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bakedObject.str = val;
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return bakedObject;
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}
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/// <summary>
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/// Create a JSONObject by parsing string data
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/// </summary>
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/// <param name="val">The string to be parsed</param>
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/// <param name="maxDepth">The maximum depth for the parser to search. Set this to to 1 for the first level,
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/// 2 for the first 2 levels, etc. It defaults to -2 because -1 is the depth value that is parsed (see below)</param>
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/// <param name="storeExcessLevels">Whether to store levels beyond maxDepth in baked JSONObjects</param>
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/// <param name="strict">Whether to be strict in the parsing. For example, non-strict parsing will successfully
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/// parse "a string" into a string-type </param>
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/// <returns></returns>
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public static JSONObject Create(string val, int maxDepth = -2, bool storeExcessLevels = false, bool strict = false)
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{
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JSONObject obj = Create();
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obj.Parse(val, maxDepth, storeExcessLevels, strict);
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return obj;
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}
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public static JSONObject Create(AddJSONContents content)
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{
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JSONObject obj = Create();
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content.Invoke(obj);
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return obj;
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}
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public static JSONObject Create(Dictionary<string, string> dic)
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{
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JSONObject obj = Create();
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obj.type = Type.OBJECT;
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obj.keys = new List<string>();
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obj.list = new List<JSONObject>();
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//Not sure if it's worth removing the foreach here
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foreach (KeyValuePair<string, string> kvp in dic)
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{
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obj.keys.Add(kvp.Key);
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obj.list.Add(CreateStringObject(kvp.Value));
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}
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return obj;
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}
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public JSONObject() { }
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#region PARSE
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public JSONObject(string str, int maxDepth = -2, bool storeExcessLevels = false, bool strict = false)
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{ //create a new JSONObject from a string (this will also create any children, and parse the whole string)
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Parse(str, maxDepth, storeExcessLevels, strict);
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}
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void Parse(string str, int maxDepth = -2, bool storeExcessLevels = false, bool strict = false)
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{
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if (!string.IsNullOrEmpty(str))
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{
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str = str.Trim(WHITESPACE);
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if (strict)
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{
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if (str[0] != '[' && str[0] != '{')
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{
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type = Type.NULL;
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#if UNITY_2 || UNITY_3 || UNITY_4 || UNITY_5 || UNITY_5_3_OR_NEWER
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Debug.LogWarning
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#else
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Debug.WriteLine
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#endif
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("Improper (strict) JSON formatting. First character must be [ or {");
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return;
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}
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}
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if (str.Length > 0)
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{
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#if UNITY_WP8 || UNITY_WSA
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if (str == "true") {
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type = Type.BOOL;
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b = true;
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} else if (str == "false") {
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type = Type.BOOL;
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b = false;
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} else if (str == "null") {
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type = Type.NULL;
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#else
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if (string.Compare(str, "true", true) == 0)
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{
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type = Type.BOOL;
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b = true;
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}
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else if (string.Compare(str, "false", true) == 0)
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{
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type = Type.BOOL;
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b = false;
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}
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else if (string.Compare(str, "null", true) == 0)
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{
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type = Type.NULL;
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#endif
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#if USEFLOAT
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}
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else if (str == INFINITY)
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{
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type = Type.NUMBER;
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n = float.PositiveInfinity;
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}
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else if (str == NEGINFINITY)
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{
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type = Type.NUMBER;
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n = float.NegativeInfinity;
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}
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else if (str == NaN)
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{
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type = Type.NUMBER;
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n = float.NaN;
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#else
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} else if(str == INFINITY) {
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type = Type.NUMBER;
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n = double.PositiveInfinity;
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} else if(str == NEGINFINITY) {
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type = Type.NUMBER;
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n = double.NegativeInfinity;
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} else if(str == NaN) {
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type = Type.NUMBER;
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n = double.NaN;
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#endif
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}
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else if (str[0] == '"')
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{
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type = Type.STRING;
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this.str = str.Substring(1, str.Length - 2);
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}
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else
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{
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int tokenTmp = 1;
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/*
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* Checking for the following formatting (www.json.org)
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* object - {"field1":value,"field2":value}
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* array - [value,value,value]
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* value - string - "string"
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* - number - 0.0
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* - bool - true -or- false
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* - null - null
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*/
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int offset = 0;
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switch (str[offset])
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{
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case '{':
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type = Type.OBJECT;
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keys = new List<string>();
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list = new List<JSONObject>();
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break;
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case '[':
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type = Type.ARRAY;
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list = new List<JSONObject>();
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break;
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default:
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try
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{
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#if USEFLOAT
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n = System.Convert.ToSingle(str, CultureInfo.InvariantCulture);
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#else
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n = System.Convert.ToDouble(str, CultureInfo.InvariantCulture);
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#endif
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if (!str.Contains("."))
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{
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i = System.Convert.ToInt64(str);
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useInt = true;
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}
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type = Type.NUMBER;
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}
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catch (System.FormatException)
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{
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type = Type.NULL;
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#if UNITY_2 || UNITY_3 || UNITY_4 || UNITY_5 || UNITY_5_3_OR_NEWER
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Debug.LogWarning
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#else
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Debug.WriteLine
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#endif
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("improper JSON formatting:" + str);
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}
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return;
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}
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string propName = "";
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bool openQuote = false;
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bool inProp = false;
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int depth = 0;
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while (++offset < str.Length)
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{
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if (System.Array.IndexOf(WHITESPACE, str[offset]) > -1)
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continue;
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if (str[offset] == '\\')
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{
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offset += 1;
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continue;
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}
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if (str[offset] == '"')
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{
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if (openQuote)
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{
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if (!inProp && depth == 0 && type == Type.OBJECT)
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propName = str.Substring(tokenTmp + 1, offset - tokenTmp - 1);
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openQuote = false;
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}
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else
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{
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if (depth == 0 && type == Type.OBJECT)
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tokenTmp = offset;
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openQuote = true;
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}
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}
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if (openQuote)
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continue;
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if (type == Type.OBJECT && depth == 0)
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{
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if (str[offset] == ':')
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{
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tokenTmp = offset + 1;
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inProp = true;
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}
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}
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if (str[offset] == '[' || str[offset] == '{')
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{
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depth++;
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}
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else if (str[offset] == ']' || str[offset] == '}')
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{
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depth--;
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}
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//if (encounter a ',' at top level) || a closing ]/}
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if ((str[offset] == ',' && depth == 0) || depth < 0)
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{
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inProp = false;
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string inner = str.Substring(tokenTmp, offset - tokenTmp).Trim(WHITESPACE);
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if (inner.Length > 0)
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{
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if (type == Type.OBJECT)
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keys.Add(propName);
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if (maxDepth != -1) //maxDepth of -1 is the end of the line
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list.Add(Create(inner, (maxDepth < -1) ? -2 : maxDepth - 1, storeExcessLevels));
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else if (storeExcessLevels)
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list.Add(CreateBakedObject(inner));
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}
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tokenTmp = offset + 1;
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}
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}
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}
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}
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else type = Type.NULL;
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}
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else type = Type.NULL; //If the string is missing, this is a null
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//Profiler.EndSample();
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}
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#endregion
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|
public bool IsNumber { get { return type == Type.NUMBER; } }
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|
public bool IsNull { get { return type == Type.NULL; } }
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|
public bool IsString { get { return type == Type.STRING; } }
|
|
public bool IsBool { get { return type == Type.BOOL; } }
|
|
public bool IsArray { get { return type == Type.ARRAY; } }
|
|
public bool IsObject { get { return type == Type.OBJECT || type == Type.BAKED; } }
|
|
public void Add(bool val)
|
|
{
|
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Add(Create(val));
|
|
}
|
|
public void Add(float val)
|
|
{
|
|
Add(Create(val));
|
|
}
|
|
public void Add(int val)
|
|
{
|
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Add(Create(val));
|
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}
|
|
public void Add(string str)
|
|
{
|
|
Add(CreateStringObject(str));
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|
}
|
|
public void Add(AddJSONContents content)
|
|
{
|
|
Add(Create(content));
|
|
}
|
|
public void Add(JSONObject obj)
|
|
{
|
|
if (obj)
|
|
{ //Don't do anything if the object is null
|
|
if (type != Type.ARRAY)
|
|
{
|
|
type = Type.ARRAY; //Congratulations, son, you're an ARRAY now
|
|
if (list == null)
|
|
list = new List<JSONObject>();
|
|
}
|
|
list.Add(obj);
|
|
}
|
|
}
|
|
public void AddField(string name, bool val)
|
|
{
|
|
AddField(name, Create(val));
|
|
}
|
|
public void AddField(string name, float val)
|
|
{
|
|
AddField(name, Create(val));
|
|
}
|
|
public void AddField(string name, int val)
|
|
{
|
|
AddField(name, Create(val));
|
|
}
|
|
public void AddField(string name, long val)
|
|
{
|
|
AddField(name, Create(val));
|
|
}
|
|
public void AddField(string name, AddJSONContents content)
|
|
{
|
|
AddField(name, Create(content));
|
|
}
|
|
public void AddField(string name, string val)
|
|
{
|
|
AddField(name, CreateStringObject(val));
|
|
}
|
|
public void AddField(string name, JSONObject obj)
|
|
{
|
|
if (obj)
|
|
{ //Don't do anything if the object is null
|
|
if (type != Type.OBJECT)
|
|
{
|
|
if (keys == null)
|
|
keys = new List<string>();
|
|
if (type == Type.ARRAY)
|
|
{
|
|
for (int i = 0; i < list.Count; i++)
|
|
keys.Add(i + "");
|
|
}
|
|
else
|
|
if (list == null)
|
|
list = new List<JSONObject>();
|
|
type = Type.OBJECT; //Congratulations, son, you're an OBJECT now
|
|
}
|
|
keys.Add(name);
|
|
list.Add(obj);
|
|
}
|
|
}
|
|
public void SetField(string name, string val) { SetField(name, CreateStringObject(val)); }
|
|
public void SetField(string name, bool val) { SetField(name, Create(val)); }
|
|
public void SetField(string name, float val) { SetField(name, Create(val)); }
|
|
public void SetField(string name, int val) { SetField(name, Create(val)); }
|
|
public void SetField(string name, JSONObject obj)
|
|
{
|
|
if (HasField(name))
|
|
{
|
|
list.Remove(this[name]);
|
|
keys.Remove(name);
|
|
}
|
|
AddField(name, obj);
|
|
}
|
|
public void RemoveField(string name)
|
|
{
|
|
if (keys.IndexOf(name) > -1)
|
|
{
|
|
list.RemoveAt(keys.IndexOf(name));
|
|
keys.Remove(name);
|
|
}
|
|
}
|
|
public delegate void FieldNotFound(string name);
|
|
public delegate void GetFieldResponse(JSONObject obj);
|
|
public bool GetField(out bool field, string name, bool fallback)
|
|
{
|
|
field = fallback;
|
|
return GetField(ref field, name);
|
|
}
|
|
public bool GetField(ref bool field, string name, FieldNotFound fail = null)
|
|
{
|
|
if (type == Type.OBJECT)
|
|
{
|
|
int index = keys.IndexOf(name);
|
|
if (index >= 0)
|
|
{
|
|
field = list[index].b;
|
|
return true;
|
|
}
|
|
}
|
|
if (fail != null) fail.Invoke(name);
|
|
return false;
|
|
}
|
|
#if USEFLOAT
|
|
public bool GetField(out float field, string name, float fallback)
|
|
{
|
|
#else
|
|
public bool GetField(out double field, string name, double fallback) {
|
|
#endif
|
|
field = fallback;
|
|
return GetField(ref field, name);
|
|
}
|
|
#if USEFLOAT
|
|
public bool GetField(ref float field, string name, FieldNotFound fail = null)
|
|
{
|
|
#else
|
|
public bool GetField(ref double field, string name, FieldNotFound fail = null) {
|
|
#endif
|
|
if (type == Type.OBJECT)
|
|
{
|
|
int index = keys.IndexOf(name);
|
|
if (index >= 0)
|
|
{
|
|
field = list[index].n;
|
|
return true;
|
|
}
|
|
}
|
|
if (fail != null) fail.Invoke(name);
|
|
return false;
|
|
}
|
|
public bool GetField(out int field, string name, int fallback)
|
|
{
|
|
field = fallback;
|
|
return GetField(ref field, name);
|
|
}
|
|
public bool GetField(ref int field, string name, FieldNotFound fail = null)
|
|
{
|
|
if (IsObject)
|
|
{
|
|
int index = keys.IndexOf(name);
|
|
if (index >= 0)
|
|
{
|
|
field = (int)list[index].n;
|
|
return true;
|
|
}
|
|
}
|
|
if (fail != null) fail.Invoke(name);
|
|
return false;
|
|
}
|
|
public bool GetField(out long field, string name, long fallback)
|
|
{
|
|
field = fallback;
|
|
return GetField(ref field, name);
|
|
}
|
|
public bool GetField(ref long field, string name, FieldNotFound fail = null)
|
|
{
|
|
if (IsObject)
|
|
{
|
|
int index = keys.IndexOf(name);
|
|
if (index >= 0)
|
|
{
|
|
field = (long)list[index].n;
|
|
return true;
|
|
}
|
|
}
|
|
if (fail != null) fail.Invoke(name);
|
|
return false;
|
|
}
|
|
public bool GetField(out uint field, string name, uint fallback)
|
|
{
|
|
field = fallback;
|
|
return GetField(ref field, name);
|
|
}
|
|
public bool GetField(ref uint field, string name, FieldNotFound fail = null)
|
|
{
|
|
if (IsObject)
|
|
{
|
|
int index = keys.IndexOf(name);
|
|
if (index >= 0)
|
|
{
|
|
field = (uint)list[index].n;
|
|
return true;
|
|
}
|
|
}
|
|
if (fail != null) fail.Invoke(name);
|
|
return false;
|
|
}
|
|
public bool GetField(out string field, string name, string fallback)
|
|
{
|
|
field = fallback;
|
|
return GetField(ref field, name);
|
|
}
|
|
public bool GetField(ref string field, string name, FieldNotFound fail = null)
|
|
{
|
|
if (IsObject)
|
|
{
|
|
int index = keys.IndexOf(name);
|
|
if (index >= 0)
|
|
{
|
|
field = list[index].str;
|
|
return true;
|
|
}
|
|
}
|
|
if (fail != null) fail.Invoke(name);
|
|
return false;
|
|
}
|
|
public void GetField(string name, GetFieldResponse response, FieldNotFound fail = null)
|
|
{
|
|
if (response != null && IsObject)
|
|
{
|
|
int index = keys.IndexOf(name);
|
|
if (index >= 0)
|
|
{
|
|
response.Invoke(list[index]);
|
|
return;
|
|
}
|
|
}
|
|
if (fail != null) fail.Invoke(name);
|
|
}
|
|
public JSONObject GetField(string name)
|
|
{
|
|
if (IsObject)
|
|
for (int i = 0; i < keys.Count; i++)
|
|
if (keys[i] == name)
|
|
return list[i];
|
|
return null;
|
|
}
|
|
public bool HasFields(string[] names)
|
|
{
|
|
if (!IsObject)
|
|
return false;
|
|
for (int i = 0; i < names.Length; i++)
|
|
if (!keys.Contains(names[i]))
|
|
return false;
|
|
return true;
|
|
}
|
|
public bool HasField(string name)
|
|
{
|
|
if (!IsObject)
|
|
return false;
|
|
for (int i = 0; i < keys.Count; i++)
|
|
if (keys[i] == name)
|
|
return true;
|
|
return false;
|
|
}
|
|
public void Clear()
|
|
{
|
|
type = Type.NULL;
|
|
if (list != null)
|
|
list.Clear();
|
|
if (keys != null)
|
|
keys.Clear();
|
|
str = "";
|
|
n = 0;
|
|
b = false;
|
|
}
|
|
/// <summary>
|
|
/// Copy a JSONObject. This could probably work better
|
|
/// </summary>
|
|
/// <returns></returns>
|
|
public JSONObject Copy()
|
|
{
|
|
return Create(Print());
|
|
}
|
|
/*
|
|
* The Merge function is experimental. Use at your own risk.
|
|
*/
|
|
public void Merge(JSONObject obj)
|
|
{
|
|
MergeRecur(this, obj);
|
|
}
|
|
/// <summary>
|
|
/// Merge object right into left recursively
|
|
/// </summary>
|
|
/// <param name="left">The left (base) object</param>
|
|
/// <param name="right">The right (new) object</param>
|
|
static void MergeRecur(JSONObject left, JSONObject right)
|
|
{
|
|
if (left.type == Type.NULL)
|
|
left.Absorb(right);
|
|
else if (left.type == Type.OBJECT && right.type == Type.OBJECT)
|
|
{
|
|
for (int i = 0; i < right.list.Count; i++)
|
|
{
|
|
string key = right.keys[i];
|
|
if (right[i].isContainer)
|
|
{
|
|
if (left.HasField(key))
|
|
MergeRecur(left[key], right[i]);
|
|
else
|
|
left.AddField(key, right[i]);
|
|
}
|
|
else
|
|
{
|
|
if (left.HasField(key))
|
|
left.SetField(key, right[i]);
|
|
else
|
|
left.AddField(key, right[i]);
|
|
}
|
|
}
|
|
}
|
|
else if (left.type == Type.ARRAY && right.type == Type.ARRAY)
|
|
{
|
|
if (right.Count > left.Count)
|
|
{
|
|
#if UNITY_2 || UNITY_3 || UNITY_4 || UNITY_5 || UNITY_5_3_OR_NEWER
|
|
Debug.LogError
|
|
#else
|
|
Debug.WriteLine
|
|
#endif
|
|
("Cannot merge arrays when right object has more elements");
|
|
return;
|
|
}
|
|
for (int i = 0; i < right.list.Count; i++)
|
|
{
|
|
if (left[i].type == right[i].type)
|
|
{ //Only overwrite with the same type
|
|
if (left[i].isContainer)
|
|
MergeRecur(left[i], right[i]);
|
|
else
|
|
{
|
|
left[i] = right[i];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
public void Bake()
|
|
{
|
|
if (type != Type.BAKED)
|
|
{
|
|
str = Print();
|
|
type = Type.BAKED;
|
|
}
|
|
}
|
|
public IEnumerable BakeAsync()
|
|
{
|
|
if (type != Type.BAKED)
|
|
{
|
|
foreach (string s in PrintAsync())
|
|
{
|
|
if (s == null)
|
|
yield return s;
|
|
else
|
|
{
|
|
str = s;
|
|
}
|
|
}
|
|
type = Type.BAKED;
|
|
}
|
|
}
|
|
#pragma warning disable 219
|
|
public string Print(bool pretty = false)
|
|
{
|
|
StringBuilder builder = new StringBuilder();
|
|
Stringify(0, builder, pretty);
|
|
return builder.ToString();
|
|
}
|
|
public IEnumerable<string> PrintAsync(bool pretty = false)
|
|
{
|
|
StringBuilder builder = new StringBuilder();
|
|
printWatch.Reset();
|
|
printWatch.Start();
|
|
foreach (IEnumerable e in StringifyAsync(0, builder, pretty))
|
|
{
|
|
yield return null;
|
|
}
|
|
yield return builder.ToString();
|
|
}
|
|
#pragma warning restore 219
|
|
#region STRINGIFY
|
|
const float maxFrameTime = 0.008f;
|
|
static readonly Stopwatch printWatch = new Stopwatch();
|
|
IEnumerable StringifyAsync(int depth, StringBuilder builder, bool pretty = false)
|
|
{ //Convert the JSONObject into a string
|
|
//Profiler.BeginSample("JSONprint");
|
|
if (depth++ > MAX_DEPTH)
|
|
{
|
|
#if UNITY_2 || UNITY_3 || UNITY_4 || UNITY_5 || UNITY_5_3_OR_NEWER
|
|
Debug.Log
|
|
#else
|
|
Debug.WriteLine
|
|
#endif
|
|
("reached max depth!");
|
|
yield break;
|
|
}
|
|
if (printWatch.Elapsed.TotalSeconds > maxFrameTime)
|
|
{
|
|
printWatch.Reset();
|
|
yield return null;
|
|
printWatch.Start();
|
|
}
|
|
switch (type)
|
|
{
|
|
case Type.BAKED:
|
|
builder.Append(str);
|
|
break;
|
|
case Type.STRING:
|
|
builder.AppendFormat("\"{0}\"", str);
|
|
break;
|
|
case Type.NUMBER:
|
|
if (useInt)
|
|
{
|
|
builder.Append(i.ToString());
|
|
}
|
|
else
|
|
{
|
|
#if USEFLOAT
|
|
if (float.IsInfinity(n))
|
|
builder.Append(INFINITY);
|
|
else if (float.IsNegativeInfinity(n))
|
|
builder.Append(NEGINFINITY);
|
|
else if (float.IsNaN(n))
|
|
builder.Append(NaN);
|
|
#else
|
|
if(double.IsInfinity(n))
|
|
builder.Append(INFINITY);
|
|
else if(double.IsNegativeInfinity(n))
|
|
builder.Append(NEGINFINITY);
|
|
else if(double.IsNaN(n))
|
|
builder.Append(NaN);
|
|
#endif
|
|
else
|
|
builder.Append(n.ToString());
|
|
}
|
|
break;
|
|
case Type.OBJECT:
|
|
builder.Append("{");
|
|
if (list.Count > 0)
|
|
{
|
|
#if (PRETTY) //for a bit more readability, comment the define above to disable system-wide
|
|
if (pretty)
|
|
builder.Append("\n");
|
|
#endif
|
|
for (int i = 0; i < list.Count; i++)
|
|
{
|
|
string key = keys[i];
|
|
JSONObject obj = list[i];
|
|
if (obj)
|
|
{
|
|
#if (PRETTY)
|
|
if (pretty)
|
|
for (int j = 0; j < depth; j++)
|
|
builder.Append("\t"); //for a bit more readability
|
|
#endif
|
|
builder.AppendFormat("\"{0}\":", key);
|
|
foreach (IEnumerable e in obj.StringifyAsync(depth, builder, pretty))
|
|
yield return e;
|
|
builder.Append(",");
|
|
#if (PRETTY)
|
|
if (pretty)
|
|
builder.Append("\n");
|
|
#endif
|
|
}
|
|
}
|
|
#if (PRETTY)
|
|
if (pretty)
|
|
builder.Length -= 2;
|
|
else
|
|
#endif
|
|
builder.Length--;
|
|
}
|
|
#if (PRETTY)
|
|
if (pretty && list.Count > 0)
|
|
{
|
|
builder.Append("\n");
|
|
for (int j = 0; j < depth - 1; j++)
|
|
builder.Append("\t"); //for a bit more readability
|
|
}
|
|
#endif
|
|
builder.Append("}");
|
|
break;
|
|
case Type.ARRAY:
|
|
builder.Append("[");
|
|
if (list.Count > 0)
|
|
{
|
|
#if (PRETTY)
|
|
if (pretty)
|
|
builder.Append("\n"); //for a bit more readability
|
|
#endif
|
|
for (int i = 0; i < list.Count; i++)
|
|
{
|
|
if (list[i])
|
|
{
|
|
#if (PRETTY)
|
|
if (pretty)
|
|
for (int j = 0; j < depth; j++)
|
|
builder.Append("\t"); //for a bit more readability
|
|
#endif
|
|
foreach (IEnumerable e in list[i].StringifyAsync(depth, builder, pretty))
|
|
yield return e;
|
|
builder.Append(",");
|
|
#if (PRETTY)
|
|
if (pretty)
|
|
builder.Append("\n"); //for a bit more readability
|
|
#endif
|
|
}
|
|
}
|
|
#if (PRETTY)
|
|
if (pretty)
|
|
builder.Length -= 2;
|
|
else
|
|
#endif
|
|
builder.Length--;
|
|
}
|
|
#if (PRETTY)
|
|
if (pretty && list.Count > 0)
|
|
{
|
|
builder.Append("\n");
|
|
for (int j = 0; j < depth - 1; j++)
|
|
builder.Append("\t"); //for a bit more readability
|
|
}
|
|
#endif
|
|
builder.Append("]");
|
|
break;
|
|
case Type.BOOL:
|
|
if (b)
|
|
builder.Append("true");
|
|
else
|
|
builder.Append("false");
|
|
break;
|
|
case Type.NULL:
|
|
builder.Append("null");
|
|
break;
|
|
}
|
|
//Profiler.EndSample();
|
|
}
|
|
//TODO: Refactor Stringify functions to share core logic
|
|
/*
|
|
* I know, I know, this is really bad form. It turns out that there is a
|
|
* significant amount of garbage created when calling as a coroutine, so this
|
|
* method is duplicated. Hopefully there won't be too many future changes, but
|
|
* I would still like a more elegant way to optionaly yield
|
|
*/
|
|
void Stringify(int depth, StringBuilder builder, bool pretty = false)
|
|
{ //Convert the JSONObject into a string
|
|
//Profiler.BeginSample("JSONprint");
|
|
if (depth++ > MAX_DEPTH)
|
|
{
|
|
#if UNITY_2 || UNITY_3 || UNITY_4 || UNITY_5 || UNITY_5_3_OR_NEWER
|
|
Debug.Log
|
|
#else
|
|
Debug.WriteLine
|
|
#endif
|
|
("reached max depth!");
|
|
return;
|
|
}
|
|
switch (type)
|
|
{
|
|
case Type.BAKED:
|
|
builder.Append(str);
|
|
break;
|
|
case Type.STRING:
|
|
builder.AppendFormat("\"{0}\"", str);
|
|
break;
|
|
case Type.NUMBER:
|
|
if (useInt)
|
|
{
|
|
builder.Append(i.ToString());
|
|
}
|
|
else
|
|
{
|
|
#if USEFLOAT
|
|
if (float.IsInfinity(n))
|
|
builder.Append(INFINITY);
|
|
else if (float.IsNegativeInfinity(n))
|
|
builder.Append(NEGINFINITY);
|
|
else if (float.IsNaN(n))
|
|
builder.Append(NaN);
|
|
#else
|
|
if(double.IsInfinity(n))
|
|
builder.Append(INFINITY);
|
|
else if(double.IsNegativeInfinity(n))
|
|
builder.Append(NEGINFINITY);
|
|
else if(double.IsNaN(n))
|
|
builder.Append(NaN);
|
|
#endif
|
|
else
|
|
builder.Append(n.ToString());
|
|
}
|
|
break;
|
|
case Type.OBJECT:
|
|
builder.Append("{");
|
|
if (list.Count > 0)
|
|
{
|
|
#if (PRETTY) //for a bit more readability, comment the define above to disable system-wide
|
|
if (pretty)
|
|
builder.Append("\n");
|
|
#endif
|
|
for (int i = 0; i < list.Count; i++)
|
|
{
|
|
string key = keys[i];
|
|
JSONObject obj = list[i];
|
|
if (obj)
|
|
{
|
|
#if (PRETTY)
|
|
if (pretty)
|
|
for (int j = 0; j < depth; j++)
|
|
builder.Append("\t"); //for a bit more readability
|
|
#endif
|
|
builder.AppendFormat("\"{0}\":", key);
|
|
obj.Stringify(depth, builder, pretty);
|
|
builder.Append(",");
|
|
#if (PRETTY)
|
|
if (pretty)
|
|
builder.Append("\n");
|
|
#endif
|
|
}
|
|
}
|
|
#if (PRETTY)
|
|
if (pretty)
|
|
builder.Length -= 2;
|
|
else
|
|
#endif
|
|
builder.Length--;
|
|
}
|
|
#if (PRETTY)
|
|
if (pretty && list.Count > 0)
|
|
{
|
|
builder.Append("\n");
|
|
for (int j = 0; j < depth - 1; j++)
|
|
builder.Append("\t"); //for a bit more readability
|
|
}
|
|
#endif
|
|
builder.Append("}");
|
|
break;
|
|
case Type.ARRAY:
|
|
builder.Append("[");
|
|
if (list.Count > 0)
|
|
{
|
|
#if (PRETTY)
|
|
if (pretty)
|
|
builder.Append("\n"); //for a bit more readability
|
|
#endif
|
|
for (int i = 0; i < list.Count; i++)
|
|
{
|
|
if (list[i])
|
|
{
|
|
#if (PRETTY)
|
|
if (pretty)
|
|
for (int j = 0; j < depth; j++)
|
|
builder.Append("\t"); //for a bit more readability
|
|
#endif
|
|
list[i].Stringify(depth, builder, pretty);
|
|
builder.Append(",");
|
|
#if (PRETTY)
|
|
if (pretty)
|
|
builder.Append("\n"); //for a bit more readability
|
|
#endif
|
|
}
|
|
}
|
|
#if (PRETTY)
|
|
if (pretty)
|
|
builder.Length -= 2;
|
|
else
|
|
#endif
|
|
builder.Length--;
|
|
}
|
|
#if (PRETTY)
|
|
if (pretty && list.Count > 0)
|
|
{
|
|
builder.Append("\n");
|
|
for (int j = 0; j < depth - 1; j++)
|
|
builder.Append("\t"); //for a bit more readability
|
|
}
|
|
#endif
|
|
builder.Append("]");
|
|
break;
|
|
case Type.BOOL:
|
|
if (b)
|
|
builder.Append("true");
|
|
else
|
|
builder.Append("false");
|
|
break;
|
|
case Type.NULL:
|
|
builder.Append("null");
|
|
break;
|
|
}
|
|
//Profiler.EndSample();
|
|
}
|
|
#endregion
|
|
#if UNITY_2 || UNITY_3 || UNITY_4 || UNITY_5 || UNITY_5_3_OR_NEWER
|
|
public static implicit operator WWWForm(JSONObject obj) {
|
|
WWWForm form = new WWWForm();
|
|
for(int i = 0; i < obj.list.Count; i++) {
|
|
string key = i + "";
|
|
if(obj.type == Type.OBJECT)
|
|
key = obj.keys[i];
|
|
string val = obj.list[i].ToString();
|
|
if(obj.list[i].type == Type.STRING)
|
|
val = val.Replace("\"", "");
|
|
form.AddField(key, val);
|
|
}
|
|
return form;
|
|
}
|
|
#endif
|
|
public JSONObject this[int index]
|
|
{
|
|
get
|
|
{
|
|
if (list.Count > index) return list[index];
|
|
return null;
|
|
}
|
|
set
|
|
{
|
|
if (list.Count > index)
|
|
list[index] = value;
|
|
}
|
|
}
|
|
public JSONObject this[string index]
|
|
{
|
|
get
|
|
{
|
|
return GetField(index);
|
|
}
|
|
set
|
|
{
|
|
SetField(index, value);
|
|
}
|
|
}
|
|
public override string ToString()
|
|
{
|
|
return Print();
|
|
}
|
|
public string ToString(bool pretty)
|
|
{
|
|
return Print(pretty);
|
|
}
|
|
public Dictionary<string, string> ToDictionary()
|
|
{
|
|
if (type == Type.OBJECT)
|
|
{
|
|
Dictionary<string, string> result = new Dictionary<string, string>();
|
|
for (int i = 0; i < list.Count; i++)
|
|
{
|
|
JSONObject val = list[i];
|
|
switch (val.type)
|
|
{
|
|
case Type.STRING: result.Add(keys[i], val.str); break;
|
|
case Type.NUMBER: result.Add(keys[i], val.n + ""); break;
|
|
case Type.BOOL: result.Add(keys[i], val.b + ""); break;
|
|
default:
|
|
#if UNITY_2 || UNITY_3 || UNITY_4 || UNITY_5 || UNITY_5_3_OR_NEWER
|
|
Debug.LogWarning
|
|
#else
|
|
Debug.WriteLine
|
|
#endif
|
|
("Omitting object: " + keys[i] + " in dictionary conversion");
|
|
break;
|
|
}
|
|
}
|
|
return result;
|
|
}
|
|
#if UNITY_2 || UNITY_3 || UNITY_4 || UNITY_5 || UNITY_5_3_OR_NEWER
|
|
Debug.Log
|
|
#else
|
|
Debug.WriteLine
|
|
#endif
|
|
("Tried to turn non-Object JSONObject into a dictionary");
|
|
return null;
|
|
}
|
|
public static implicit operator bool(JSONObject o)
|
|
{
|
|
return o != null;
|
|
}
|
|
#if POOLING
|
|
static bool pool = true;
|
|
public static void ClearPool() {
|
|
pool = false;
|
|
releaseQueue.Clear();
|
|
pool = true;
|
|
}
|
|
|
|
~JSONObject() {
|
|
if(pool && releaseQueue.Count < MAX_POOL_SIZE) {
|
|
type = Type.NULL;
|
|
list = null;
|
|
keys = null;
|
|
str = "";
|
|
n = 0;
|
|
b = false;
|
|
releaseQueue.Enqueue(this);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
IEnumerator IEnumerable.GetEnumerator()
|
|
{
|
|
return (IEnumerator)GetEnumerator();
|
|
}
|
|
|
|
public JSONObjectEnumer GetEnumerator()
|
|
{
|
|
return new JSONObjectEnumer(this);
|
|
}
|
|
}
|
|
|
|
public class JSONObjectEnumer : IEnumerator
|
|
{
|
|
public JSONObject _jobj;
|
|
|
|
// Enumerators are positioned before the first element
|
|
// until the first MoveNext() call.
|
|
int position = -1;
|
|
|
|
public JSONObjectEnumer(JSONObject jsonObject)
|
|
{
|
|
Debug.Assert(jsonObject.isContainer); //must be an array or object to itterate
|
|
_jobj = jsonObject;
|
|
}
|
|
|
|
public bool MoveNext()
|
|
{
|
|
position++;
|
|
return (position < _jobj.Count);
|
|
}
|
|
|
|
public void Reset()
|
|
{
|
|
position = -1;
|
|
}
|
|
|
|
object IEnumerator.Current
|
|
{
|
|
get
|
|
{
|
|
return Current;
|
|
}
|
|
}
|
|
|
|
public JSONObject Current
|
|
{
|
|
get
|
|
{
|
|
if (_jobj.IsArray)
|
|
{
|
|
return _jobj[position];
|
|
}
|
|
else
|
|
{
|
|
string key = _jobj.keys[position];
|
|
return _jobj[key];
|
|
}
|
|
}
|
|
}
|
|
}
|