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FreeKill
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2024-11-16 11:42:45 +08:00
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278e7ce4c6
FreeKill
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Use skill (#25) * distance & snatch * distance & snatch - clean * fix: client.alive_players * room:askForCardChosen(todo: snatch) * add skill to players(uncomplete) * ui of skill btn * expand pile(not completed) * Use card2 (#23) * snatch (todo: owner_map) * owner_map * remove too many snatch * update * call active skill's functions * use zhiheng * Qt6 (#24) * use qt6 * android compiling * remove version number of qml import * correct anti-sql injection; update deprecated code * add fkparse as submodule * link fkparse, and write simple functions * adjust ui * adjust layout for photos; fix qml warning * android problem fix (partially) * move ico * update copy_assets * update logic for ok/cancel btn
2022-09-14 13:01:10 +08:00
assets/
新月杀 (#161) FreeKill翻译成新月杀 (logo还需要等一手)
2023-05-28 16:57:21 +08:00
res/mipmap
Merge Dev (#31) * splash screen when app is loading * doRaceRequest * prepare to add fkparse feature * player mark operation * dont call lua in regular room * dont call lua in lobby * clean up * idle_room in Cpp's class Server * fix many small bugs * Security enhancement (#27) * use RSA encryption when sending password * update fkp's url so other can clone it * add salt to password * save password * fix default config bug * fix room reuse bug * disable empty usr name * how to compile (#28) * add some doc * how to compile * update readme * Actions (#29) * judge(not tested) * logic of chat * sendlog at most scenario * adjust ui, add shortcuts * ui, z axis of cardArea * create server cli, improve logging * basic shell using * use gnu readline instead * use static QRegularExp * fix android build * fix automoc problem * MD5 check * md5 check bugfix * cardEffectEvent (#30) * cardEffectEvent * add TODOs * thinking Co-authored-by: Ho-spair <62695577+Ho-spair@users.noreply.github.com>
2022-12-18 12:52:52 +08:00
build.sh
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