FreeKill/lua/freekill.lua

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-- Fundemental script for FreeKill
-- Load mods, init the engine, etc.
package.path = package.path .. ";./lua/lib/?.lua"
.. ";./lua/?.lua"
-- disable dangerous functions
os.remove = nil
os.execute = nil
os.exit = nil
os.rename = nil
io = nil
-- load libraries
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class = require "middleclass"
json = require "json"
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local GroupUtils = require "core.util"
TargetGroup, AimGroup = table.unpack(GroupUtils)
dofile "lua/core/debug.lua"
math.randomseed(os.time())
-- load core classes
Engine = require "core.engine"
Package = require "core.package"
General = require "core.general"
Card = require "core.card"
Exppattern = require "core.exppattern"
Skill = require "core.skill"
UsableSkill = require "core.skill_type.usable_skill"
StatusSkill = require "core.skill_type.status_skill"
Player = require "core.player"
-- load packages
dofile "lua/fk_ex.lua"
Fk = Engine:new()