mirror of
https://github.com/Qsgs-Fans/FreeKill.git
synced 2024-11-16 11:42:45 +08:00
小bugfix (#304)
- 修改了无双相关的描述 - 添加了“体力上限改变前”,新三窟专属 - 将多选框改成了等宽按钮 - 添加了遗漏的装备技能名
This commit is contained in:
parent
51a10ebcf4
commit
1bc6453599
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@ -43,7 +43,7 @@ GraphicsBox {
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model: all_options
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model: all_options
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MetroToggleButton {
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MetroToggleButton {
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// Layout.fillWidth: true
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Layout.fillWidth: true
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text: processPrompt(modelData)
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text: processPrompt(modelData)
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enabled: options.indexOf(modelData) !== -1 && (root.result.length < max_num || triggered)
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enabled: options.indexOf(modelData) !== -1 && (root.result.length < max_num || triggered)
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@ -33,6 +33,7 @@ fk.PreHpLost = 17
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fk.HpLost = 18
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fk.HpLost = 18
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fk.BeforeHpChanged = 19
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fk.BeforeHpChanged = 19
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fk.HpChanged = 20
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fk.HpChanged = 20
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fk.BeforeMaxHpChanged = 97
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fk.MaxHpChanged = 21
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fk.MaxHpChanged = 21
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fk.EventLoseSkill = 22
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fk.EventLoseSkill = 22
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@ -290,7 +290,7 @@ end
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GameEvent.functions[GameEvent.ChangeMaxHp] = function(self)
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GameEvent.functions[GameEvent.ChangeMaxHp] = function(self)
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local player, num = table.unpack(self.data)
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local player, num = table.unpack(self.data)
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local room = self.room
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local room = self.room
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if num == 0 then
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if room.logic:trigger(fk.BeforeMaxHpChanged, player, { num = num }) or num == 0 then
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return false
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return false
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end
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end
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@ -2715,7 +2715,11 @@ function Room:handleCardEffect(event, cardEffectEvent)
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local to = self:getPlayerById(cardEffectEvent.to)
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local to = self:getPlayerById(cardEffectEvent.to)
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local prompt = ""
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local prompt = ""
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if cardEffectEvent.from then
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if cardEffectEvent.from then
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prompt = "#slash-jink:" .. cardEffectEvent.from .. "::" .. 1
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if loopTimes == 1 then
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prompt = "#slash-jink:" .. cardEffectEvent.from
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else
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prompt = "#slash-jink-multi:" .. cardEffectEvent.from .. "::" .. i .. ":" .. loopTimes
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end
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end
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end
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local use = self:askForUseCard(
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local use = self:askForUseCard(
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@ -36,6 +36,7 @@ return {
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["guding_blade"] = "Ancient Scimitar",
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["guding_blade"] = "Ancient Scimitar",
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[":guding_blade"] = "Ancient Scimitar (equip card, weapon)<br /><b>ATK range</b>: 2<br /><b>Weapon skill</b>: When your used Slash is about to cause DMG, if the target player has no hand cards: the DMG is increased by +1.",
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[":guding_blade"] = "Ancient Scimitar (equip card, weapon)<br /><b>ATK range</b>: 2<br /><b>Weapon skill</b>: When your used Slash is about to cause DMG, if the target player has no hand cards: the DMG is increased by +1.",
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["#guding_blade_skill"] = "Ancient Scimitar",
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["fan"] = "Fan",
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["fan"] = "Fan",
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[":fan"] = "Fan (equip card, weapon)<br /><b>ATK range</b>: 4<br /><b>Weapon skill</b>: You can use any basic Slash as Fire Slash.",
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[":fan"] = "Fan (equip card, weapon)<br /><b>ATK range</b>: 4<br /><b>Weapon skill</b>: You can use any basic Slash as Fire Slash.",
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@ -43,9 +44,11 @@ return {
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["vine"] = "Vine",
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["vine"] = "Vine",
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[":vine"] = "Vine (equip card, armor)<br /><b>Armor skill</b>: Savage Assault, Archery Attack and basic Slash have no effect on you. When you are about to suffer Fire DMG, the DMG is increased by +1.",
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[":vine"] = "Vine (equip card, armor)<br /><b>Armor skill</b>: Savage Assault, Archery Attack and basic Slash have no effect on you. When you are about to suffer Fire DMG, the DMG is increased by +1.",
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["#vine_skill"] = "Vine",
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["silver_lion"] = "Sliver Lion",
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["silver_lion"] = "Sliver Lion",
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[":silver_lion"] = "Sliver Lion (equip card, armor)<br /><b>Armor skill</b>: When you are about to suffer DMG: that DMG is reduced to 1. When you lose this card in your equipment area: you heal 1 HP.",
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[":silver_lion"] = "Sliver Lion (equip card, armor)<br /><b>Armor skill</b>: When you are about to suffer DMG: that DMG is reduced to 1. When you lose this card in your equipment area: you heal 1 HP.",
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["#silver_lion_skill"] = "Sliver Lion",
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["hualiu"] = "Hua Liu",
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["hualiu"] = "Hua Liu",
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[":hualiu"] = "Hua Liu (equip card, horse)<br /><b>Horse skill</b>: The distance from other players to you is increased by +1.",
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[":hualiu"] = "Hua Liu (equip card, horse)<br /><b>Horse skill</b>: The distance from other players to you is increased by +1.",
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@ -518,6 +518,7 @@ Fk:loadTranslationTable{
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["guding_blade"] = "古锭刀",
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["guding_blade"] = "古锭刀",
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[":guding_blade"] = "装备牌·武器<br /><b>攻击范围</b>:2<br /><b>武器技能</b>:锁定技。每当你使用【杀】对目标角色造成伤害时,若该角色没有手牌,此伤害+1。",
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[":guding_blade"] = "装备牌·武器<br /><b>攻击范围</b>:2<br /><b>武器技能</b>:锁定技。每当你使用【杀】对目标角色造成伤害时,若该角色没有手牌,此伤害+1。",
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["#guding_blade_skill"] = "古锭刀",
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["fan"] = "朱雀羽扇",
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["fan"] = "朱雀羽扇",
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[":fan"] = "装备牌·武器<br /><b>攻击范围</b>:4<br /><b>武器技能</b>:你可以将一张普通【杀】当火【杀】使用。",
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[":fan"] = "装备牌·武器<br /><b>攻击范围</b>:4<br /><b>武器技能</b>:你可以将一张普通【杀】当火【杀】使用。",
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@ -525,9 +526,11 @@ Fk:loadTranslationTable{
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["vine"] = "藤甲",
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["vine"] = "藤甲",
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[":vine"] = "装备牌·防具<br /><b>防具技能</b>:锁定技。【南蛮入侵】、【万箭齐发】和普通【杀】对你无效。每当你受到火焰伤害时,此伤害+1。",
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[":vine"] = "装备牌·防具<br /><b>防具技能</b>:锁定技。【南蛮入侵】、【万箭齐发】和普通【杀】对你无效。每当你受到火焰伤害时,此伤害+1。",
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["#vine_skill"] = "藤甲",
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["silver_lion"] = "白银狮子",
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["silver_lion"] = "白银狮子",
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[":silver_lion"] = "装备牌·防具<br /><b>防具技能</b>:锁定技。每当你受到伤害时,若此伤害大于1点,防止多余的伤害。每当你失去装备区里的【白银狮子】后,你回复1点体力。",
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[":silver_lion"] = "装备牌·防具<br /><b>防具技能</b>:锁定技。每当你受到伤害时,若此伤害大于1点,防止多余的伤害。每当你失去装备区里的【白银狮子】后,你回复1点体力。",
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["#silver_lion_skill"] = "白银狮子",
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["hualiu"] = "骅骝",
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["hualiu"] = "骅骝",
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[":hualiu"] = "装备牌·坐骑<br /><b>坐骑技能</b>:其他角色与你的距离+1。",
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[":hualiu"] = "装备牌·坐骑<br /><b>坐骑技能</b>:其他角色与你的距离+1。",
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@ -54,7 +54,8 @@ Fk:loadTranslationTable({
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["slash"] = "Slash",
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["slash"] = "Slash",
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[":slash"] = "Slash (basic card)<br /><b>Phase</b>: Action phase<br /><b>Target</b>: Another player within your ATK range<br /><b>Effect</b>: Deal 1 DMG to the targets.<br/><b>Note</b>: You can only use 1 Slash per action phase.",
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[":slash"] = "Slash (basic card)<br /><b>Phase</b>: Action phase<br /><b>Target</b>: Another player within your ATK range<br /><b>Effect</b>: Deal 1 DMG to the targets.<br/><b>Note</b>: You can only use 1 Slash per action phase.",
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["#slash-jink"] = "%src used Slash to you, please use %arg Dodge(s)",
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["#slash-jink"] = "%src used Slash to you, please use a Dodge",
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["#slash-jink-multi"] = "%src used Slash to you, please use a Dodge( %arg th, %arg2 total )",
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["#slash_skill"] = "Choose 1 player within your ATK range, deal 1 DMG to him",
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["#slash_skill"] = "Choose 1 player within your ATK range, deal 1 DMG to him",
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["#slash_skill_multi"] = "Choose up to %arg players within your ATK range. Deal 1 DMG to them",
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["#slash_skill_multi"] = "Choose up to %arg players within your ATK range. Deal 1 DMG to them",
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@ -119,6 +120,7 @@ Fk:loadTranslationTable({
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["crossbow"] = "Crossbow",
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["crossbow"] = "Crossbow",
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[":crossbow"] = "Crossbow (equip card, weapon)<br /><b>ATK range</b>: 1<br /><b>Weapon skill</b>: You can use any amount of Slash in your action phase.",
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[":crossbow"] = "Crossbow (equip card, weapon)<br /><b>ATK range</b>: 1<br /><b>Weapon skill</b>: You can use any amount of Slash in your action phase.",
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["#crossbow_skill"] = "Crossbow",
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["qinggang_sword"] = "Qinggang Sword",
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["qinggang_sword"] = "Qinggang Sword",
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[":qinggang_sword"] = "Qinggang Sword (equip card, weapon)<br /><b>ATK range</b>: 2<br /><b>Weapon skill</b>: Your Slash ignores the target's armor.",
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[":qinggang_sword"] = "Qinggang Sword (equip card, weapon)<br /><b>ATK range</b>: 2<br /><b>Weapon skill</b>: Your Slash ignores the target's armor.",
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@ -151,6 +153,7 @@ Fk:loadTranslationTable({
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["halberd"] = "Halberd",
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["halberd"] = "Halberd",
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[":halberd"] = "Halberd (equip card, weapon)<br /><b>ATK range</b>: 4<br /><b>Weapon skill</b>: When you are about to use Slash which is your last hand card, you can target up to +2 extra targets.",
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[":halberd"] = "Halberd (equip card, weapon)<br /><b>ATK range</b>: 4<br /><b>Weapon skill</b>: When you are about to use Slash which is your last hand card, you can target up to +2 extra targets.",
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["#halberd_skill"] = "Halberd",
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["kylin_bow"] = "Kylin Bow",
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["kylin_bow"] = "Kylin Bow",
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[":kylin_bow"] = "Kylin Bow (equip card, weapon)<br /><b>ATK range</b>: 5<br /><b>Weapon skill</b>: When your used Slash is about to cause DMG, you can discard 1 of his equipped horse.",
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[":kylin_bow"] = "Kylin Bow (equip card, weapon)<br /><b>ATK range</b>: 5<br /><b>Weapon skill</b>: When your used Slash is about to cause DMG, you can discard 1 of his equipped horse.",
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@ -162,6 +165,7 @@ Fk:loadTranslationTable({
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["nioh_shield"] = "Nioh Shield",
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["nioh_shield"] = "Nioh Shield",
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[":nioh_shield"] = "Nioh Shield (equip card, armor)<br /><b>Armor skill</b>: Black Slash has no effect on you.",
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[":nioh_shield"] = "Nioh Shield (equip card, armor)<br /><b>Armor skill</b>: Black Slash has no effect on you.",
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["#nioh_shield_skill"] = "Nioh Shield",
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["dilu"] = "Di Lu",
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["dilu"] = "Di Lu",
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[":dilu"] = "Di Lu (equip card, horse)<br /><b>Horse skill</b>: The distance from other players to you is increased by +1.",
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[":dilu"] = "Di Lu (equip card, horse)<br /><b>Horse skill</b>: The distance from other players to you is increased by +1.",
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@ -54,7 +54,8 @@ Fk:loadTranslationTable{
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["slash"] = "杀",
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["slash"] = "杀",
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[":slash"] = "基本牌<br /><b>时机</b>:出牌阶段<br /><b>目标</b>:攻击范围内的一名角色<br /><b>效果</b>:对目标角色造成1点伤害。",
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[":slash"] = "基本牌<br /><b>时机</b>:出牌阶段<br /><b>目标</b>:攻击范围内的一名角色<br /><b>效果</b>:对目标角色造成1点伤害。",
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["#slash-jink"] = "%src 对你使用了杀,请使用 %arg 张闪",
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["#slash-jink"] = "%src 对你使用了杀,请使用一张闪",
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["#slash-jink-multi"] = "%src 对你使用了杀,请使用一张闪(此为第 %arg 张,共需 %arg2 张)",
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["#slash_skill"] = "选择攻击范围内的一名角色,对其造成1点伤害",
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["#slash_skill"] = "选择攻击范围内的一名角色,对其造成1点伤害",
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["#slash_skill_multi"] = "选择攻击范围内的至多%arg名角色,对这些角色各造成1点伤害",
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["#slash_skill_multi"] = "选择攻击范围内的至多%arg名角色,对这些角色各造成1点伤害",
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@ -119,6 +120,7 @@ Fk:loadTranslationTable{
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["crossbow"] = "诸葛连弩",
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["crossbow"] = "诸葛连弩",
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[":crossbow"] = "装备牌·武器<br /><b>攻击范围</b>:1<br /><b>武器技能</b>:锁定技,你于出牌阶段内使用【杀】无次数限制。",
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[":crossbow"] = "装备牌·武器<br /><b>攻击范围</b>:1<br /><b>武器技能</b>:锁定技,你于出牌阶段内使用【杀】无次数限制。",
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["#crossbow_skill"] = "诸葛连弩",
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["qinggang_sword"] = "青釭剑",
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["qinggang_sword"] = "青釭剑",
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[":qinggang_sword"] = "装备牌·武器<br /><b>攻击范围</b>:2<br /><b>武器技能</b>:锁定技,你的【杀】无视目标角色的防具。",
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[":qinggang_sword"] = "装备牌·武器<br /><b>攻击范围</b>:2<br /><b>武器技能</b>:锁定技,你的【杀】无视目标角色的防具。",
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["halberd"] = "方天画戟",
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["halberd"] = "方天画戟",
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[":halberd"] = "装备牌·武器<br /><b>攻击范围</b>:4<br /><b>武器技能</b>:锁定技,你使用最后的手牌【杀】可以额外选择至多两名目标。",
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[":halberd"] = "装备牌·武器<br /><b>攻击范围</b>:4<br /><b>武器技能</b>:锁定技,你使用最后的手牌【杀】可以额外选择至多两名目标。",
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["#halberd_skill"] = "方天画戟",
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["kylin_bow"] = "麒麟弓",
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["kylin_bow"] = "麒麟弓",
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[":kylin_bow"] = "装备牌·武器<br /><b>攻击范围</b>:5<br /><b>武器技能</b>:当你使用【杀】对目标角色造成伤害时,你可以弃置其装备区里的一张坐骑牌。",
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[":kylin_bow"] = "装备牌·武器<br /><b>攻击范围</b>:5<br /><b>武器技能</b>:当你使用【杀】对目标角色造成伤害时,你可以弃置其装备区里的一张坐骑牌。",
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["nioh_shield"] = "仁王盾",
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["nioh_shield"] = "仁王盾",
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[":nioh_shield"] = "装备牌·防具<br /><b>防具技能</b>:锁定技,黑色【杀】对你无效。",
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[":nioh_shield"] = "装备牌·防具<br /><b>防具技能</b>:锁定技,黑色【杀】对你无效。",
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["#nioh_shield_skill"] = "仁王盾",
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["dilu"] = "的卢",
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["dilu"] = "的卢",
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[":dilu"] = "装备牌·坐骑<br /><b>坐骑技能</b>:其他角色与你的距离+1。",
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[":dilu"] = "装备牌·坐骑<br /><b>坐骑技能</b>:其他角色与你的距离+1。",
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