mirror of
https://github.com/Qsgs-Fans/FreeKill.git
synced 2024-11-16 11:42:45 +08:00
Changelog: v0.3.12
This commit is contained in:
parent
4b1c43f4c9
commit
2ecaefb642
18
.github/workflows/build-android.yml
vendored
18
.github/workflows/build-android.yml
vendored
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@ -30,7 +30,7 @@ jobs:
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with:
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aqtversion: '==3.1.*'
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py7zrversion: '>=0.20.2'
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version: '6.4.2'
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version: '6.5.3'
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host: 'linux'
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target: 'desktop'
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arch: 'gcc_64'
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@ -41,7 +41,7 @@ jobs:
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with:
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aqtversion: '==3.1.*'
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py7zrversion: '>=0.20.2'
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version: '6.4.2'
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version: '6.5.3'
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host: 'linux'
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target: 'android'
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arch: 'android_arm64_v8a'
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@ -59,7 +59,7 @@ jobs:
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cd ../FreeKill
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cp -r ../openssl-1.1.1t/include/openssl ./include
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- name: Setup Android for Qt 6.4.x
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- name: Setup Android for Qt
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run: |
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cd ..
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mkdir android
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@ -67,10 +67,10 @@ jobs:
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wget --quiet https://dl.google.com/android/repository/commandlinetools-linux-9477386_latest.zip
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unzip commandlinetools-linux-9477386_latest.zip
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yes | ./cmdline-tools/bin/sdkmanager --sdk_root=$(pwd) \
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"platforms;android-31" \
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"platforms;android-33" \
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"platform-tools" \
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"build-tools;31.0.0" \
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"ndk;23.1.7779620"
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"build-tools;33.0.0" \
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"ndk;25.1.8937393"
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- name: Copy android assets
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run: |
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@ -92,7 +92,7 @@ jobs:
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run: |
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export QT_HOST_PATH=${Qt6_DIR}/../gcc_64/
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export ANDROID_SDK_ROOT=$(pwd)/../android
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export ANDROID_NDK_ROOT=$ANDROID_SDK_ROOT/ndk/23.1.7779620
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export ANDROID_NDK_ROOT=$ANDROID_SDK_ROOT/ndk/25.1.8937393
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sed -i "s/LinguistTools/Linguist/g" CMakeLists.txt
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${Qt6_DIR}/bin/qt-cmake -S . -B ./build -DCMAKE_BUILD_TYPE=MinSizeRel
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@ -104,7 +104,7 @@ jobs:
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uses: actions/upload-artifact@v3
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with:
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name: apk
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path: build/android-build/build/outputs/apk/debug/android-build-debug.apk
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path: build/android-build/build/outputs/apk/release/android-build-release-unsigned.apk
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release:
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name: Release APK
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@ -139,7 +139,7 @@ jobs:
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keyStorePassword: ${{ secrets.KEY_STORE_PASSWORD }}
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env:
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# override default build-tools version (29.0.3) -- optional
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BUILD_TOOLS_VERSION: "31.0.0"
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BUILD_TOOLS_VERSION: "33.0.0"
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- name: Rename APK
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run: |
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4
.github/workflows/build-windows.yml
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4
.github/workflows/build-windows.yml
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@ -27,7 +27,7 @@ jobs:
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with:
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aqtversion: '==3.1.*'
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py7zrversion: '>=0.20.2'
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version: '6.4.2'
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version: '6.5.3'
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host: 'windows'
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target: 'desktop'
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arch: 'win64_mingw'
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@ -73,7 +73,7 @@ jobs:
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cp lib/win/* FreeKill-release
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cp build/zh_CN.qm FreeKill-release
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cp build/en_US.qm FreeKill-release
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cp ../Qt/6.4.2/mingw_64/bin/li*.dll FreeKill-release
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cp ../Qt/6.5.3/mingw_64/bin/li*.dll FreeKill-release
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cp '/c/Program Files/OpenSSL/bin/libcrypto-1_1-x64.dll' FreeKill-release
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7z a -t7z FreeKill-release.7z FreeKill-release -r -mx=9 -m0=LZMA2 -ms=10m -mf=on -mhc=on -mmt=on
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23
CHANGELOG.md
23
CHANGELOG.md
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@ -2,6 +2,29 @@
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___
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## v0.3.12
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Qt框架升级到Qt 6.5.3 LTS版本,安卓告别触控bug。
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1. 现在本体支持英文了
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2. 修复了prompt看不见extra_data的bug
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3. 添加askForChooseBoth用以选择多牌多角色的情况
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4. 拆分Util以方便开发插件识别
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5. 大招不再显示武将卡面信息
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6. 添加勾选框askForCheck,用以提供多选项多选
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7. 头像界面更换头像和密码增加计时器
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8. 武将界面增加设为头像,搜索框文字输入栏微调
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9. 整理手牌将不同的pile分开
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10. askForCard(s)Chosen自由prompt
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11. 开大动画区分主将副将,特化语音
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12. 观星框显示卡牌标记
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13. 禁止打出修复
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14. random_ai禁止技修复
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15. 记录器整局游戏修复
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16. 禁止亮将修复封杀已亮的将
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___
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## v0.3.11
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没什么大变化,都是优化
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@ -2,7 +2,7 @@
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cmake_minimum_required(VERSION 3.16)
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project(FreeKill VERSION 0.3.11)
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project(FreeKill VERSION 0.3.12)
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add_definitions(-DFK_VERSION=\"${CMAKE_PROJECT_VERSION}\")
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find_package(Qt6 REQUIRED COMPONENTS
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@ -55,6 +55,7 @@ Item {
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fillMode: Image.PreserveAspectCrop
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}
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/*
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MediaPlayer {
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id: bgm
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source: config.bgmFile
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volume: config.bgmVolume / 100
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}
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}
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*/
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onIsStartedChanged: {
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if (isStarted) {
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bgm.play();
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// bgm.play();
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canKickOwner = false;
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kickOwnerTimer.stop();
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} else {
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onCardSelected: function(card) {
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Logic.enableTargets(card);
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if (typeof card === "number" && card !== -1 && roomScene.state === "playing") {
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if (typeof card === "number" && card !== -1 && roomScene.state === "playing"
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&& JSON.parse(Backend.callLuaFunction("GetPlayerHandcards", [Self.id])).includes(card)) {
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const skills = JSON.parse(Backend.callLuaFunction("GetCardSpecialSkills", [card]));
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if (JSON.parse(Backend.callLuaFunction("CanUseCard", [card, Self.id]))) {
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skills.unshift("_normal_use");
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@ -3,8 +3,8 @@
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="org.notify.FreeKill"
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android:installLocation="preferExternal"
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android:versionCode="311"
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android:versionName="0.3.11">
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android:versionCode="312"
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android:versionName="0.3.12">
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<uses-permission android:name="android.permission.INTERNET" />
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<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
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<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
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@ -31,6 +31,7 @@ mkdir assets/res/server
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cp ../server/init.sql assets/res/server
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cp ../LICENSE assets/res
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cp ../zh_CN.qm assets/res
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cp ../en_US.qm assets/res
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cp ../fk_ver assets/res
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cp ../waiting_tips.txt assets/res
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@ -2,10 +2,13 @@
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package org.notify.FreeKill;
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import java.util.*;
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import android.provider.Settings;
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import android.app.Activity;
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import android.view.View;
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import android.view.WindowManager;
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import android.media.MediaPlayer;
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import android.media.MediaPlayer.OnCompletionListener;
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import org.qtproject.qt.android.QtNative;
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public class Helper {
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Settings.Secure.ANDROID_ID
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);
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}
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public static String GetLocaleCode() {
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return java.util.Locale.getDefault().toString();
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}
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public static void PlaySound(String path) {
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MediaPlayer mp = new MediaPlayer();
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mp.setOnCompletionListener(new OnCompletionListener() {
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@Override
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public void onCompletion(MediaPlayer mp) {
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mp.reset();
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mp.release();
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}
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});
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try {
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mp.setDataSource(path);
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mp.prepare();
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mp.start();
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} catch (Exception e) {
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e.printStackTrace();
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}
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}
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}
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@ -183,7 +183,7 @@ FreeKill使用的是libgit2的C API,与此同时使用Git完成拓展包的下
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["Death audio"] = "阵亡",
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["$WelcomeToLobby"] = "欢迎进入新月杀游戏大厅!",
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["GameMode"] = "游戏模式",
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["GameMode"] = "游戏模式:",
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["LuckCardNum"] = "手气卡次数:",
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["ResponseTime"] = "出手时间:",
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["GeneralBoxNum"] = "选将框数:",
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["Resume"] = "继续",
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["Bulletin Info"] = [==[
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## v0.3.11
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## v0.3.12
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修复了一些底层bug。
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移除了BGM。请自己用外部音乐APP播放BGM。
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又修复了一些底层bug。
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]==],
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}
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17
src/main.cpp
17
src/main.cpp
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QCoreApplication::setApplicationName("FreeKill");
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QCoreApplication::setApplicationVersion(FK_VERSION);
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QLocale l = QLocale::system();
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auto localeName = l.name();
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#if defined(Q_OS_LINUX) && !defined(Q_OS_ANDROID)
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prepareForLinux();
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#endif
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splash.showMessage(msg, Qt::AlignHCenter | Qt::AlignBottom);
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#ifdef Q_OS_ANDROID
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// 投降喵,设为android根本无效
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// 直接改用Android原生Mediaplayer了,不用你Qt家的
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// qputenv("QT_MEDIA_BACKEND", "android");
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// 安卓:获取系统语言需要使用Java才行
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QString localeName = QJniObject::callStaticObjectMethod("org/notify/FreeKill/Helper", "GetLocaleCode", "()Ljava/lang/String;").toString();
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// 安卓:先切换到我们安装程序的那个外部存储目录去
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QJniObject::callStaticMethod<void>("org/notify/FreeKill/Helper", "InitView",
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"()V");
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splash.showFullScreen();
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SHOW_SPLASH_MSG("Copying resources...");
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installFkAssets("assets:/res", QDir::currentPath());
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info_log = freopen("freekill.server.info.log", "w+", info_log);
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err_log = freopen("freekill.server.error.log", "w+", err_log);
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#else
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// 不是安卓,使用QLocale获得系统语言
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QLocale l = QLocale::system();
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auto localeName = l.name();
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// 不是安卓,那么直接启动欢迎界面,也就是不复制东西了
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QSplashScreen splash(QPixmap("image/splash.jpg"));
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splash.show();
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@ -322,6 +322,10 @@ void QmlBackend::playSound(const QString &name, int index) {
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if (!QFile::exists(fname))
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return;
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#ifdef Q_OS_ANDROID
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QJniObject::callStaticMethod<void>("org/notify/FreeKill/Helper", "PlaySound",
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"(Ljava/lang/String;)V", QJniObject::fromString(fname).object<jstring>());
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#else
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auto player = new QMediaPlayer;
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auto output = new QAudioOutput;
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player->setAudioOutput(output);
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}
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});
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player->play();
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#endif
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}
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void QmlBackend::copyToClipboard(const QString &s) {
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