mirror of
https://github.com/Qsgs-Fans/FreeKill.git
synced 2024-11-16 11:42:45 +08:00
单机热更新,以及Docker (#336)
以及emo公主的判定小卡换图 --------- Co-authored-by: seven <786852516@qq.com>
This commit is contained in:
parent
e840a3b322
commit
9dd4f55c86
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@ -3,6 +3,7 @@
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import QtQuick
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import QtQuick.Controls
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import QtQuick.Layouts
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import Fk.Common
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import Fk.Pages
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import Fk.RoomElement
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@ -22,18 +23,29 @@ Flickable {
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width: parent.width - 40
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x: 20
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// TODO: player details
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Text {
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id: screenName
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font.pixelSize: 18
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color: "#E4D5A0"
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}
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RowLayout {
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spacing: 8
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Avatar {
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id: avatar
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Layout.preferredWidth: 56
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Layout.preferredHeight: 56
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general: "diaochan"
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}
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Text {
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id: playerGameData
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Layout.fillWidth: true
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font.pixelSize: 18
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color: "#E4D5A0"
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ColumnLayout {
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Text {
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id: screenName
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font.pixelSize: 18
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color: "#E4D5A0"
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}
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Text {
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id: playerGameData
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Layout.fillWidth: true
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font.pixelSize: 18
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color: "#E4D5A0"
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}
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}
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}
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RowLayout {
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@ -163,6 +175,7 @@ Flickable {
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if (id === 0) return;
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root.pid = id;
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avatar.general = extra_data.photo.avatar;
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screenName.text = extra_data.photo.screenName;
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mainChara.name = extra_data.photo.general;
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deputyChara.name = extra_data.photo.deputyGeneral;
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@ -182,9 +195,9 @@ Flickable {
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const h = (totalTime / 3600).toFixed(2);
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const m = Math.floor(totalTime / 60);
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if (m < 100) {
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playerGameData.text += " " + luatr("TotalGameTime: %1 min").arg(m);
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screenName.text += " (" + luatr("TotalGameTime: %1 min").arg(m) + ")";
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} else {
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playerGameData.text += " " + luatr("TotalGameTime: %1 h").arg(h);
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screenName.text += " (" + luatr("TotalGameTime: %1 h").arg(h) + ")";
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}
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}
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@ -1,25 +1,29 @@
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FROM debian
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USER root
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FROM linuxcontainers/debian-slim:latest
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# install dependencies
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RUN apt update -y && apt upgrade -y && \
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apt install -y \
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gcc g++ cmake \
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liblua5.4-dev libsqlite3-dev libreadline-dev libssl-dev libgit2-dev swig qt6-base-dev qt6-tools-dev-tools \
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gosu && \
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apt clean -y && \
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rm -rf /var/lib/apt/lists/*
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# prepare source code
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COPY . /FreeKill
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#update apt dependencies
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RUN apt update -y && apt upgrade -y
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# compile and install
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RUN mkdir -p /FreeKill/build && \
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cd /FreeKill/build && cp -r /usr/include/lua5.4/* ../include && cmake .. -DFK_SERVER_ONLY= && make && \
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cd /FreeKill && cmake --install build --config Release && \
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cp /FreeKill/docker/docker-entrypoint.sh / && chmod +x /docker-entrypoint.sh && \
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mkdir /data && \
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cd / && rm -rf /FreeKill
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#install compile tools
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RUN apt install -y gcc g++ cmake
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RUN apt install -y liblua5.4-dev libsqlite3-dev libreadline-dev libssl-dev libgit2-dev swig qt6-base-dev qt6-tools-dev-tools
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#change workdir to FreeKill
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WORKDIR /FreeKill
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#compile source code
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RUN mkdir build && cd build && cp -r /usr/include/lua5.4/* ../include && cmake .. -DFK_SERVER_ONLY=
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RUN cd build && make
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#build soft link
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RUN ln -s build/FreeKill
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WORKDIR /data
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EXPOSE 9527
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ENTRYPOINT ["/FreeKill/FreeKill", "-s"]
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ENTRYPOINT ["/docker-entrypoint.sh"]
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CMD ["FreeKill", "-s"]
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29
docker/docker-entrypoint.sh
Normal file
29
docker/docker-entrypoint.sh
Normal file
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@ -0,0 +1,29 @@
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#!/bin/bash
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USER_ID=${LOCAL_USER_ID:-1000}
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if [ "${1#-}" != "$1" ]; then
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set -- FreeKill -s "$@"
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fi
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if [ "$1" = 'FreeKill' -a "$(id -u)" = '0' ]; then
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id -u freekill >&/dev/null
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if [ $? -ne 0 ]; then
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useradd --shell /bin/bash -u $USER_ID -o -c "" -m freekill
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usermod -aG root freekill
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export HOME=/home/freekill
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mkdir -p $HOME/.local/share
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ln -s /data $HOME/.local/share/FreeKill
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chown -R freekill:freekill $HOME
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if [ ! -d "/data/server" ]; then
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cp -r /usr/local/share/FreeKill/server /data
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fi
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if [ ! -d "/data/packages" ]; then
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cp -r /usr/local/share/FreeKill/packages /data
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fi
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fi
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chown -R freekill /data
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exec gosu freekill "$0" "$@"
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fi
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exec "$@"
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Binary file not shown.
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 3.6 KiB |
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@ -784,4 +784,8 @@ function GetMiniGame(gtype, p, data)
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}
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end
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function ReloadPackage(path)
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Fk:reloadPackage(path)
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end
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dofile "lua/client/i18n/init.lua"
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@ -47,7 +47,6 @@ function Engine:initialize()
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end
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Fk = self
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self.extensions = {
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["standard"] = { "standard" },
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["standard_cards"] = { "standard_cards" },
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@ -123,6 +122,76 @@ function Engine:loadPackage(pack)
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self:addGameModes(pack.game_modes)
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end
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-- Don't do this
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local package = package
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function Engine:reloadPackage(path)
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path = path:sub(1, #path - 4)
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local oldPkg = package.loaded[path]
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package.loaded[path] = nil
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local ok, err = pcall(require, path)
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if not ok then
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package.loaded[path] = oldPkg
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print("reload failed:", err)
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return
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end
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-- 阉割版重载机制,反正单机用
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local function replace(t, skill)
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if not t then return end
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for k, s in pairs(t) do
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if s.name == skill.name then
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t[k] = skill
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break
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end
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end
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end
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local function f(p)
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self.packages[p.name] = p
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local room = Fk:currentRoom()
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local skills = p:getSkills()
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local related = {}
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for _, skill in ipairs(skills) do
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table.insertTableIfNeed(related, skill.related_skills)
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end
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table.insertTableIfNeed(skills, related)
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for _, skill in ipairs(skills) do
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if self.skills[skill.name].class ~= skill.class then
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fk.qCritical("cannot change class of skill: " .. skill.name)
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goto CONTINUE
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end
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self.skills[skill.name] = skill
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if skill:isInstanceOf(TriggerSkill) and RoomInstance then
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local logic = room.logic
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for _, event in ipairs(skill.refresh_events) do
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replace(logic.refresh_skill_table[event], skill)
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end
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for _, event in ipairs(skill.events) do
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replace(logic.skill_table[event], skill)
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end
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end
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if skill:isInstanceOf(StatusSkill) then
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replace(room.status_skills[skill.class], skill)
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end
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for _, p in ipairs(room.players) do
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replace(p.player_skills, skill)
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end
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::CONTINUE::
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end
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end
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local pkg = package.loaded[path]
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if type(pkg) ~= "table" then return end
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if pkg.class and pkg:isInstanceOf(Package) then
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f(pkg)
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elseif path:endsWith("init") and not path:find("/ai/") then
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for _, p in ipairs(pkg) do f(p) end
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end
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end
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--- 加载所有拓展包。
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---
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--- Engine会在packages/下搜索所有含有init.lua的文件夹,并把它们作为拓展包加载进来。
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function Engine:addSkill(skill)
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assert(skill.class:isSubclassOf(Skill))
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if self.skills[skill.name] ~= nil then
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error(string.format("Duplicate skill %s detected", skill.name))
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fk.qWarning(string.format("Duplicate skill %s detected", skill.name))
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end
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self.skills[skill.name] = skill
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local room = self.room
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local player = self.player
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if skill:isInstanceOf(ViewAsSkill) then return "" end
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local filter_func = skill.cardFilter
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if card then
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filter_func = Util.FalseFunc
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local player = self.player
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local room = self.room
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local precondition
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if not skill then return nil end
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if self.command == "PlayCard" then
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precondition = skill:enabledAtPlay(player)
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@ -181,6 +181,12 @@ request_handlers["newroom"] = function(s, id)
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s:registerRoom(id)
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end
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request_handlers["reloadpackage"] = function(room, id, reqlist)
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if not IsConsoleStart() then return end
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local path = reqlist[3]
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Fk:reloadPackage(path)
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end
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-- 处理异步请求的协程,本身也是个死循环就是了。
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-- 为了适应调度器,目前又暂且将请求分为“耗时请求”和不耗时请求。
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-- 耗时请求处理后会立刻挂起。不耗时的请求则会不断处理直到请求队列空后再挂起。
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@ -154,3 +154,7 @@ function InitScheduler(_thread)
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requestRoom.thread = _thread
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Pcall(mainLoop)
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end
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function IsConsoleStart()
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return requestRoom.thread:isConsoleStart()
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end
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@ -97,3 +97,25 @@ target_link_libraries(FreeKill PRIVATE
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)
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install(TARGETS FreeKill DESTINATION bin)
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install(DIRECTORY
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${PROJECT_SOURCE_DIR}/audio
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${PROJECT_SOURCE_DIR}/fonts
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${PROJECT_SOURCE_DIR}/image
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${PROJECT_SOURCE_DIR}/lua
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${PROJECT_SOURCE_DIR}/packages
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${PROJECT_SOURCE_DIR}/Fk
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${PROJECT_SOURCE_DIR}/server
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DESTINATION share/FreeKill
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)
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install(FILES
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${PROJECT_SOURCE_DIR}/fk_ver
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DESTINATION share/FreeKill
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)
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if (NOT DEFINED FK_SERVER_ONLY)
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install(FILES
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${CMAKE_BINARY_DIR}/zh_CN.qm
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${CMAKE_BINARY_DIR}/en_US.qm
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DESTINATION share/FreeKill
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)
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endif()
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@ -3,7 +3,11 @@
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#include "client.h"
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#include "client_socket.h"
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#include "clientplayer.h"
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#include "qmlbackend.h"
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#include "util.h"
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#include "server.h"
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#include <qforeach.h>
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#include <qlogging.h>
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Client *ClientInstance = nullptr;
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ClientPlayer *Self = nullptr;
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@ -78,7 +82,10 @@ void Client::changeSelf(int id) {
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lua_State *Client::getLuaState() { return L; }
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void Client::installAESKey(const QByteArray &key) { router->installAESKey(key); }
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void Client::installAESKey(const QByteArray &key) {
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startWatchFiles();
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router->installAESKey(key);
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}
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void Client::saveRecord(const QString &json, const QString &fname) {
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if (!QDir("recording").exists()) {
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@ -90,6 +97,48 @@ void Client::saveRecord(const QString &json, const QString &fname) {
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c.close();
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}
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bool Client::isConsoleStart() const {
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if (!ClientInstance || !ServerInstance) {
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return false;
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}
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return router->isConsoleStart();
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}
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void Client::startWatchFiles() {
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if (!isConsoleStart()) return;
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if (!fsWatcher.files().empty()) return;
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QFile flist("flist.txt");
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if (!flist.open(QIODevice::ReadOnly)) {
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qCritical("Cannot open flist.txt. Won't watch files.");
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fsWatcher.addPath("fk_ver"); // dummy
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}
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auto md5pairs = flist.readAll().split(';');
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foreach (auto md5, md5pairs) {
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if (md5.isEmpty()) continue;
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auto fname = md5.split('=')[0];
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if (fname.startsWith("packages") && fname.endsWith(".lua")) {
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fsWatcher.addPath(fname);
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}
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}
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connect(&fsWatcher, &QFileSystemWatcher::fileChanged, this,
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&Client::updateLuaFiles);
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}
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void Client::processReplay(const QString &c, const QString &j) {
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callLua(c, j);
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}
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void Client::updateLuaFiles(const QString &path) {
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if (!isConsoleStart()) return;
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Backend->showToast(tr("File %1 changed, reloading...").arg(path));
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QThread::msleep(100);
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Backend->callLuaFunction("ReloadPackage", { path });
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ClientInstance->notifyServer("PushRequest",
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QString("reloadpackage,%1").arg(path));
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// according to QT documentation
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if (!fsWatcher.files().contains(path) && QFile::exists(path)) {
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fsWatcher.addPath(path);
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}
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}
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|
|
|
@ -5,6 +5,7 @@
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#include "router.h"
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#include "clientplayer.h"
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#include <qfilesystemwatcher.h>
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#ifndef FK_SERVER_ONLY
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#include "qmlbackend.h"
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|
@ -34,18 +35,24 @@ public:
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void saveRecord(const QString &json, const QString &fname);
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bool isConsoleStart() const;
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void startWatchFiles();
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signals:
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void error_message(const QString &msg);
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public slots:
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void processReplay(const QString &, const QString &);
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private slots:
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void updateLuaFiles(const QString &path);
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private:
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Router *router;
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QMap<int, ClientPlayer *> players;
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ClientPlayer *self;
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lua_State *L;
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QFileSystemWatcher fsWatcher;
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};
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extern Client *ClientInstance;
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|
|
19
src/main.cpp
19
src/main.cpp
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@ -173,6 +173,16 @@ void fkMsgHandler(QtMsgType type, const QMessageLogContext &context,
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int main(int argc, char *argv[]) {
|
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// 初始化一下各种杂项信息
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QThread::currentThread()->setObjectName("Main");
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qInstallMessageHandler(fkMsgHandler);
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QCoreApplication *app;
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QCoreApplication::setApplicationName("FreeKill");
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QCoreApplication::setApplicationVersion(FK_VERSION);
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#if defined(Q_OS_LINUX) && !defined(Q_OS_ANDROID)
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prepareForLinux();
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#endif
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if (!info_log) {
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info_log = fopen("freekill.server.info.log", "w+");
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if (!info_log) {
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|
@ -186,15 +196,6 @@ int main(int argc, char *argv[]) {
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}
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}
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|
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qInstallMessageHandler(fkMsgHandler);
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QCoreApplication *app;
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QCoreApplication::setApplicationName("FreeKill");
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QCoreApplication::setApplicationVersion(FK_VERSION);
|
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|
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#if defined(Q_OS_LINUX) && !defined(Q_OS_ANDROID)
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prepareForLinux();
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#endif
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#ifndef FK_CLIENT_ONLY
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// 分析命令行,如果有 -s 或者 --server 就在命令行直接开服务器
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QCommandLineParser parser;
|
||||
|
|
|
@ -53,6 +53,10 @@ void Router::installAESKey(const QByteArray &key) {
|
|||
socket->installAESKey(key);
|
||||
}
|
||||
|
||||
bool Router::isConsoleStart() const {
|
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return socket->peerAddress() == "127.0.0.1";
|
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}
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||||
|
||||
#ifndef FK_CLIENT_ONLY
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||||
void Router::setReplyReadySemaphore(QSemaphore *semaphore) {
|
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extraReplyReadySemaphore = semaphore;
|
||||
|
|
|
@ -32,6 +32,7 @@ public:
|
|||
void setSocket(ClientSocket *socket);
|
||||
void removeSocket();
|
||||
void installAESKey(const QByteArray &key);
|
||||
bool isConsoleStart() const;
|
||||
|
||||
#ifndef FK_CLIENT_ONLY
|
||||
void setReplyReadySemaphore(QSemaphore *semaphore);
|
||||
|
|
|
@ -4,6 +4,10 @@
|
|||
#include "server.h"
|
||||
#include "util.h"
|
||||
|
||||
#ifndef FK_SERVER_ONLY
|
||||
#include "client.h"
|
||||
#endif
|
||||
|
||||
RoomThread::RoomThread(Server *m_server) {
|
||||
setObjectName("Room");
|
||||
this->m_server = m_server;
|
||||
|
@ -105,3 +109,12 @@ void RoomThread::tryTerminate() {
|
|||
bool RoomThread::isTerminated() const {
|
||||
return terminated;
|
||||
}
|
||||
|
||||
bool RoomThread::isConsoleStart() const {
|
||||
#ifndef FK_SERVER_ONLY
|
||||
if (!ClientInstance) return false;
|
||||
return ClientInstance->isConsoleStart();
|
||||
#else
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
|
|
@ -31,6 +31,7 @@ class RoomThread : public QThread {
|
|||
void tryTerminate();
|
||||
bool isTerminated() const;
|
||||
|
||||
bool isConsoleStart() const;
|
||||
protected:
|
||||
virtual void run();
|
||||
|
||||
|
|
|
@ -39,6 +39,8 @@ public:
|
|||
|
||||
void trySleep(int ms);
|
||||
bool isTerminated() const;
|
||||
|
||||
bool isConsoleStart() const;
|
||||
};
|
||||
|
||||
%{
|
||||
|
|
Loading…
Reference in New Issue
Block a user