FreeKill/android/copy_assets.sh
notify 162b3af505 Use skill (#25)
* distance & snatch

* distance & snatch - clean

* fix: client.alive_players

* room:askForCardChosen(todo: snatch)

* add skill to players(uncomplete)

* ui of skill btn

* expand pile(not completed)

* Use card2 (#23)

* snatch (todo: owner_map)

* owner_map

* remove too many snatch

* update

* call active skill's functions

* use zhiheng

* Qt6 (#24)

* use qt6

* android compiling

* remove version number of qml import

* correct anti-sql injection; update deprecated code

* add fkparse as submodule

* link fkparse, and write simple functions

* adjust ui

* adjust layout for photos; fix qml warning

* android problem fix (partially)

* move ico

* update copy_assets

* update logic for ok/cancel btn
2022-09-14 13:01:10 +08:00

46 lines
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Bash
Executable File

#!/bin/sh
if [ ! -e res/mipmap ]; then
mkdir -p res/mipmap
fi
cp ../image/icon.png res/mipmap
if [ ! -e assets/res ]; then
mkdir -p assets/res
fi
cp -r ../fonts assets/res
cp -r ../image assets/res
cp -r ../lua assets/res
cp -r ../packages assets/res
cp -r ../qml assets/res
cp -r ../server assets/res
rm assets/res/server/users.db
cp ../LICENSE assets/res
# Due to Qt Android's bug, we need make sure every directory has a subfile (not subdir)
function fixDir() {
cd $1
hasSubfile=false
for f in $(ls); do
if [ -f $f ]; then
hasSubfile=true
break
fi
done
if ! $hasSubfile; then
echo "辣鸡Qt" > bug.txt
fi
for f in $(ls); do
if [ -d $f ]; then
fixDir $f
fi
done
cd ..
}
fixDir assets/res