FreeKill/qml/main.qml
notify 162b3af505 Use skill (#25)
* distance & snatch

* distance & snatch - clean

* fix: client.alive_players

* room:askForCardChosen(todo: snatch)

* add skill to players(uncomplete)

* ui of skill btn

* expand pile(not completed)

* Use card2 (#23)

* snatch (todo: owner_map)

* owner_map

* remove too many snatch

* update

* call active skill's functions

* use zhiheng

* Qt6 (#24)

* use qt6

* android compiling

* remove version number of qml import

* correct anti-sql injection; update deprecated code

* add fkparse as submodule

* link fkparse, and write simple functions

* adjust ui

* adjust layout for photos; fix qml warning

* android problem fix (partially)

* move ico

* update copy_assets

* update logic for ok/cancel btn
2022-09-14 13:01:10 +08:00

147 lines
3.3 KiB
QML

import QtQuick
import QtQuick.Controls
import QtQuick.Window
import "Logic.js" as Logic
import "Pages"
Window {
visible: true
width: 960
height: 540
property var callbacks: Logic.callbacks
Item {
id: mainWindow
width: (parent.width / parent.height < 960 / 540)
? 960 : 540 * parent.width / parent.height
height: (parent.width / parent.height > 960 / 540)
? 540 : 960 * parent.height / parent.width
scale: parent.width / width
anchors.centerIn: parent
Image {
source: AppPath + "/image/background"
anchors.fill: parent
fillMode: Image.PreserveAspectCrop
}
FontLoader { id: fontLiSu; source: AppPath + "/fonts/simli.ttf" }
FontLoader { id: fontLibian; source: AppPath + "/fonts/FZLBGBK.ttf" }
FontLoader { id: fontLi2; source: AppPath + "/fonts/FZLE.ttf" }
StackView {
id: mainStack
visible: !mainWindow.busy
initialItem: init
anchors.fill: parent
}
Component { id: init; Init {} }
Component { id: lobby; Lobby {} }
Component { id: generalsOverview; GeneralsOverview {} }
Component { id: cardsOverview; CardsOverview {} }
Component { id: room; Room {} }
property var generalsOverviewPage
property var cardsOverviewPage
property bool busy: false
BusyIndicator {
running: true
anchors.centerIn: parent
visible: mainWindow.busy === true
}
Config {
id: config
}
// global popup. it is modal and just lower than toast
Rectangle {
id: globalPopupDim
anchors.fill: parent
color: "black"
opacity: 0
visible: !mainWindow.busy
property bool stateVisible: false
states: [
State {
when: globalPopupDim.stateVisible
PropertyChanges { target: globalPopupDim; opacity: 0.5 }
},
State {
when: !globalPopupDim.stateVisible
PropertyChanges { target: globalPopupDim; opacity: 0.0 }
}
]
transitions: Transition {
NumberAnimation { properties: "opacity"; easing.type: Easing.InOutQuad }
}
}
Popup {
id: globalPopup
property string source: ""
modal: true
dim: false // cannot animate the dim
focus: true
opacity: mainWindow.busy ? 0 : 1
closePolicy: Popup.CloseOnEscape
anchors.centerIn: parent
onAboutToShow: {
globalPopupDim.stateVisible = true
}
enter: Transition {
NumberAnimation { properties: "opacity"; from: 0; to: 1 }
NumberAnimation { properties: "scale"; from: 0.4; to: 1 }
}
onAboutToHide: {
globalPopupDim.stateVisible = false
}
exit: Transition {
NumberAnimation { properties: "opacity"; from: 1; to: 0 }
NumberAnimation { properties: "scale"; from: 1; to: 0.4 }
}
Loader {
visible: !mainWindow.busy
source: globalPopup.source === "" ? "" : "GlobalPopups/" + globalPopup.source
onSourceChanged: {
if (item === null)
return;
item.finished.connect(() => {
globalPopup.close();
globalPopup.source = "";
});
}
}
}
ToastManager {
id: toast
}
Connections {
target: Backend
function onNotifyUI(command, jsonData) {
let cb = callbacks[command]
if (typeof(cb) === "function") {
cb(jsonData);
} else {
callbacks["ErrorMsg"]("Unknown command " + command + "!");
}
}
}
}
onClosing: {
Backend.quitLobby();
}
}