mirror of
https://github.com/Qsgs-Fans/FreeKill.git
synced 2024-11-16 19:58:13 +08:00
162b3af505
* distance & snatch * distance & snatch - clean * fix: client.alive_players * room:askForCardChosen(todo: snatch) * add skill to players(uncomplete) * ui of skill btn * expand pile(not completed) * Use card2 (#23) * snatch (todo: owner_map) * owner_map * remove too many snatch * update * call active skill's functions * use zhiheng * Qt6 (#24) * use qt6 * android compiling * remove version number of qml import * correct anti-sql injection; update deprecated code * add fkparse as submodule * link fkparse, and write simple functions * adjust ui * adjust layout for photos; fix qml warning * android problem fix (partially) * move ico * update copy_assets * update logic for ok/cancel btn
147 lines
3.3 KiB
QML
147 lines
3.3 KiB
QML
import QtQuick
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import QtQuick.Controls
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import QtQuick.Window
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import "Logic.js" as Logic
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import "Pages"
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Window {
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visible: true
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width: 960
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height: 540
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property var callbacks: Logic.callbacks
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Item {
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id: mainWindow
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width: (parent.width / parent.height < 960 / 540)
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? 960 : 540 * parent.width / parent.height
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height: (parent.width / parent.height > 960 / 540)
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? 540 : 960 * parent.height / parent.width
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scale: parent.width / width
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anchors.centerIn: parent
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Image {
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source: AppPath + "/image/background"
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anchors.fill: parent
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fillMode: Image.PreserveAspectCrop
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}
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FontLoader { id: fontLiSu; source: AppPath + "/fonts/simli.ttf" }
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FontLoader { id: fontLibian; source: AppPath + "/fonts/FZLBGBK.ttf" }
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FontLoader { id: fontLi2; source: AppPath + "/fonts/FZLE.ttf" }
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StackView {
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id: mainStack
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visible: !mainWindow.busy
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initialItem: init
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anchors.fill: parent
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}
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Component { id: init; Init {} }
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Component { id: lobby; Lobby {} }
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Component { id: generalsOverview; GeneralsOverview {} }
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Component { id: cardsOverview; CardsOverview {} }
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Component { id: room; Room {} }
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property var generalsOverviewPage
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property var cardsOverviewPage
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property bool busy: false
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BusyIndicator {
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running: true
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anchors.centerIn: parent
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visible: mainWindow.busy === true
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}
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Config {
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id: config
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}
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// global popup. it is modal and just lower than toast
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Rectangle {
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id: globalPopupDim
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anchors.fill: parent
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color: "black"
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opacity: 0
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visible: !mainWindow.busy
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property bool stateVisible: false
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states: [
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State {
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when: globalPopupDim.stateVisible
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PropertyChanges { target: globalPopupDim; opacity: 0.5 }
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},
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State {
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when: !globalPopupDim.stateVisible
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PropertyChanges { target: globalPopupDim; opacity: 0.0 }
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}
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]
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transitions: Transition {
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NumberAnimation { properties: "opacity"; easing.type: Easing.InOutQuad }
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}
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}
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Popup {
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id: globalPopup
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property string source: ""
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modal: true
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dim: false // cannot animate the dim
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focus: true
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opacity: mainWindow.busy ? 0 : 1
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closePolicy: Popup.CloseOnEscape
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anchors.centerIn: parent
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onAboutToShow: {
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globalPopupDim.stateVisible = true
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}
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enter: Transition {
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NumberAnimation { properties: "opacity"; from: 0; to: 1 }
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NumberAnimation { properties: "scale"; from: 0.4; to: 1 }
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}
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onAboutToHide: {
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globalPopupDim.stateVisible = false
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}
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exit: Transition {
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NumberAnimation { properties: "opacity"; from: 1; to: 0 }
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NumberAnimation { properties: "scale"; from: 1; to: 0.4 }
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}
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Loader {
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visible: !mainWindow.busy
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source: globalPopup.source === "" ? "" : "GlobalPopups/" + globalPopup.source
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onSourceChanged: {
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if (item === null)
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return;
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item.finished.connect(() => {
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globalPopup.close();
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globalPopup.source = "";
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});
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}
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}
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}
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ToastManager {
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id: toast
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}
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Connections {
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target: Backend
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function onNotifyUI(command, jsonData) {
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let cb = callbacks[command]
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if (typeof(cb) === "function") {
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cb(jsonData);
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} else {
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callbacks["ErrorMsg"]("Unknown command " + command + "!");
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}
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}
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}
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}
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onClosing: {
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Backend.quitLobby();
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}
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}
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