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https://github.com/Qsgs-Fans/FreeKill.git
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590af8cb14
军争包还差火攻、酒、朱雀羽扇没做 铁索还没法重铸 除此之外还行
263 lines
5.4 KiB
Lua
263 lines
5.4 KiB
Lua
--[[
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Exppattern is a string that describes cards of a same 'type', e.g. name,
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suit, etc.
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The string will be parsed and construct a new Exppattern instance.
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Then we can use this instance to check the card.
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Syntax for the string form:
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1. the whole string can be splited by ';'. Every slice stands for a Matcher
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2. For the matcher string, it can be splited by '|'.
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3. And the arrays in class Match is concated by ',' in string.
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Example:
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slash,jink|2~4|spade;.|.|.|.|.|trick
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]]--
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---@class Matcher
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---@field name string[]
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---@field number integer[]
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---@field suit string[]
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---@field place string[]
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---@field generalName string[]
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---@field cardType string[]
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---@field id integer[]
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local numbertable = {
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["A"] = 1,
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["J"] = 11,
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["Q"] = 12,
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["K"] = 13,
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}
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local suittable = {
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[Card.Spade] = "spade",
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[Card.Club] = "club",
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[Card.Heart] = "heart",
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[Card.Diamond] = "diamond",
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}
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local placetable = {
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[Card.PlayerHand] = "hand",
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[Card.PlayerEquip] = "equip",
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}
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local typetable = {
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[Card.TypeBasic] = "basic",
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[Card.TypeTrick] = "trick",
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[Card.TypeEquip] = "equip",
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}
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---@param matcher Matcher
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---@param card Card
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local function matchCard(matcher, card)
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if type(card) == "number" then
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card = Fk:getCardById(card)
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end
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if matcher.name and not table.contains(matcher.name, card.name) and
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not table.contains(matcher.name, card.trueName) then
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return false
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end
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if matcher.number and not table.contains(matcher.number, card.number) then
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return false
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end
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if matcher.suit and not table.contains(matcher.suit, card:getSuitString()) then
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return false
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end
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if matcher.place and not table.contains(
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matcher.place,
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placetable[Fk:currentRoom():getCardArea(card.id)]
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) then
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local piles = table.filter(matcher.place, function(e)
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return not table.contains(placetable, e)
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end)
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for _, pi in ipairs(piles) do
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if ClientInstance then
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if Self:getPileNameOfId(card.id) == pi then return true end
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else
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for _, p in ipairs(RoomInstance.alive_players) do
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local pile = p:getPileNameOfId(card.id)
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if pile == pi then return true end
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end
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end
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end
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return false
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end
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-- TODO: generalName
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if matcher.cardType and not table.contains(matcher.cardType, typetable[card.type]) then
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return false
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end
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if matcher.id and not table.contains(matcher.id, card.id) then
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return false
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end
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return true
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end
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local function hasIntersection(a, b)
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if a == nil or b == nil then
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return true
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end
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local tmp = {}
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for _, e in ipairs(a) do
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tmp[e] = true
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end
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for _, e in ipairs(b) do
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if tmp[e] then
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return true
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end
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end
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return false
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end
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---@param a Matcher
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---@param b Matcher
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local function matchMatcher(a, b)
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local keys = {
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"name",
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"number",
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"suit",
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"place",
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"generalName",
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"cardType",
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"id",
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}
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for _, k in ipairs(keys) do
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if not hasIntersection(a[k], b[k]) then
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return false
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end
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end
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return true
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end
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local function parseMatcher(str)
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local t = str:split("|")
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if #t < 7 then
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for i = 1, 7 - #t do
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table.insert(t, ".")
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end
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end
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for i, item in ipairs(t) do
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t[i] = item:split(",")
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end
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local ret = {} ---@type Matcher
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ret.name = not table.contains(t[1], ".") and t[1] or nil
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if not table.contains(t[2], ".") then
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ret.number = {}
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for _, num in ipairs(t[2]) do
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local n = tonumber(num)
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if not n then
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n = numbertable[num]
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end
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if n then
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table.insertIfNeed(ret.number, n)
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else
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if string.find(num, "~") then
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local s, e = table.unpack(num:split("~"))
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local start = tonumber(s)
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if not start then
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start = numbertable[s]
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end
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local _end = tonumber(e)
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if not _end then
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_end = numbertable[e]
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end
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for i = start, _end do
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table.insertIfNeed(ret.number, i)
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end
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end
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end
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end
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end
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ret.suit = not table.contains(t[3], ".") and t[3] or nil
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ret.place = not table.contains(t[4], ".") and t[4] or nil
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ret.generalName = not table.contains(t[5], ".") and t[5] or nil
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ret.cardType = not table.contains(t[6], ".") and t[6] or nil
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if not table.contains(t[7], ".") then
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ret.id = {}
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for _, num in ipairs(t[6]) do
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local n = tonumber(num)
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if n and n > 0 then
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table.insertIfNeed(ret.id, n)
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end
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end
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end
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return ret
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end
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---@class Exppattern: Object
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---@field matchers Matcher[]
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local Exppattern = class("Exppattern")
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function Exppattern:initialize(spec)
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if not spec then
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self.matchers = {}
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elseif spec[1] ~= nil then
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self.matchers = spec
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else
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self.matchers = {}
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self.matchers[1] = spec
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end
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end
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---@param str string
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function Exppattern.static:Parse(str)
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local ret = Exppattern:new()
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local t = str:split(";")
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for i, s in ipairs(t) do
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ret.matchers[i] = parseMatcher(s)
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end
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return ret
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end
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---@param card Card
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function Exppattern:match(card)
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for _, matcher in ipairs(self.matchers) do
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local result = matchCard(matcher, card)
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if result then
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return true
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end
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end
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return false
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end
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function Exppattern:matchExp(exp)
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if type(exp) == "string" then
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exp = Exppattern:Parse(exp)
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end
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local a = self.matchers
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local b = exp.matchers
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for _, m in ipairs(a) do
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for _, n in ipairs(b) do
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if matchMatcher(m, n) then
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return true
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end
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end
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end
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return false
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end
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return Exppattern
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