FreeKill/lua/core/util.lua
Notify-ctrl 927c5f479b
gamerule:Turnstart (#12)
* add tag to room

* add switch statement(util.lua)

* using emmylua

* gamerule(..)

* turnOver

* add many events

* stop the room when deleting

Co-authored-by: Notify-ctrl <notify-ctrl@qq.com>
2022-04-02 21:39:44 +08:00

137 lines
2.6 KiB
Lua

-- the iterator of QList object
local qlist_iterator = function(list, n)
if n < list:length() - 1 then
return n + 1, list:at(n + 1) -- the next element of list
end
end
function fk.qlist(list)
return qlist_iterator, list, -1
end
function table:contains(element)
if #self == 0 or type(self[1]) ~= type(element) then return false end
for _, e in ipairs(self) do
if e == element then return true end
end
end
function table:shuffle()
for i = #self, 2, -1 do
local j = math.random(i)
self[i], self[j] = self[j], self[i]
end
end
function table:insertTable(list)
for _, e in ipairs(list) do
table.insert(self, e)
end
end
function table:indexOf(value, from)
from = from or 1
for i = from, #self do
if self[i] == value then return i end
end
return -1
end
function table:removeOne(element)
if #self == 0 or type(self[1]) ~= type(element) then return false end
for i = 1, #self do
if self[i] == element then
table.remove(self, i)
return true
end
end
return false
end
---@class Sql
Sql = {
---@param filename string
open = function(filename)
return fk.OpenDatabase(filename)
end,
---@param db fk.SQLite3
close = function(db)
fk.CloseDatabase(db)
end,
--- Execute an SQL statement.
---@param db fk.SQLite3
---@param sql string
exec = function(db, sql)
fk.ExecSQL(db, sql)
end,
--- Execute a `SELECT` SQL statement.
---@param db fk.SQLite3
---@param sql string
---@return table @ { [columnName] --> result : string[] }
exec_select = function(db, sql)
return json.decode(fk.SelectFromDb(db, sql))
end,
}
FileIO = {
pwd = fk.QmlBackend_pwd,
ls = function(filename)
if filename == nil then
return fk.QmlBackend_ls(".")
else
return fk.QmlBackend_ls(filename)
end
end,
cd = fk.QmlBackend_cd,
exists = fk.QmlBackend_exists,
isDir = fk.QmlBackend_isDir
}
os.getms = fk.GetMicroSecond
---@class Stack : Object
Stack = class("Stack")
function Stack:initialize()
self.t = {}
self.p = 0
end
function Stack:push(e)
self.p = self.p + 1
self.t[self.p] = e
end
function Stack:isEmpty()
return self.p == 0
end
function Stack:pop()
if self.p == 0 then return nil end
self.p = self.p - 1
return self.t[self.p + 1]
end
--- useful function to create enums
---
--- only use it in a terminal
---@param table string
---@param enum string[]
function CreateEnum(table, enum)
local enum_format = "%s.%s = %d"
for i, v in ipairs(enum) do
print(string.format(enum_format, table, v, i))
end
end
function switch(param, case_table)
local case = case_table[param]
if case then return case() end
local def = case_table["default"]
return def and def() or nil
end