FreeKill/lua/freekill.lua
notify a02410c282 Merge Dev (#31)
* splash screen when app is loading

* doRaceRequest

* prepare to add fkparse feature

* player mark operation

* dont call lua in regular room

* dont call lua in lobby

* clean up

* idle_room in Cpp's class Server

* fix many small bugs

* Security enhancement (#27)

* use RSA encryption when sending password

* update fkp's url so other can clone it

* add salt to password

* save password

* fix default config bug

* fix room reuse bug

* disable empty usr name

* how to compile (#28)

* add some doc

* how to compile

* update readme

* Actions (#29)

* judge(not tested)

* logic of chat

* sendlog at most scenario

* adjust ui, add shortcuts

* ui, z axis of cardArea

* create server cli, improve logging

* basic shell using

* use gnu readline instead

* use static QRegularExp

* fix android build

* fix automoc problem

* MD5 check

* md5 check bugfix

* cardEffectEvent (#30)

* cardEffectEvent

* add TODOs

* thinking

Co-authored-by: Ho-spair <62695577+Ho-spair@users.noreply.github.com>
2022-12-18 12:52:52 +08:00

29 lines
650 B
Lua

-- Fundemental script for FreeKill
-- Load mods, init the engine, etc.
package.path = package.path .. ";./lua/lib/?.lua"
.. ";./lua/?.lua"
-- load libraries
class = require "middleclass"
json = require "json"
local GroupUtils = require "core.util"
TargetGroup, AimGroup = table.unpack(GroupUtils)
dofile "lua/core/debug.lua"
math.randomseed(os.time())
-- load core classes
Engine = require "core.engine"
Package = require "core.package"
General = require "core.general"
Card = require "core.card"
Skill = require "core.skill"
Player = require "core.player"
-- load packages
dofile "lua/fk_ex.lua"
Fk = Engine:new()