mirror of
https://github.com/Qsgs-Fans/FreeKill.git
synced 2024-11-16 11:42:45 +08:00
dedde94643
* the process of using card (uncompleted) * code style: tab is 2 spaces(not \t or 4 space) * update lua54.dll to MinGW version(no cygwin1.dll required) * basic ui logic * ActiveSkill * modidy ActiveSkill defaults * todo: defaultEquipSkill * client * send use card to server * playing phase, equip Co-authored-by: Ho-spair <linyuy@163.com>
30 lines
678 B
Lua
30 lines
678 B
Lua
-- Fundemental script for FreeKill
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-- Load mods, init the engine, etc.
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package.path = package.path .. ";./lua/lib/?.lua"
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.. ";./lua/?.lua"
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-- load libraries
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class = require "middleclass"
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json = require "json"
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dofile "lua/lib/sha256.lua"
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local GroupUtils = require "core.util"
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TargetGroup, AimGroup = table.unpack(GroupUtils)
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dofile "lua/core/debug.lua"
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math.randomseed(os.time())
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-- load core classes
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Engine = require "core.engine"
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Package = require "core.package"
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General = require "core.general"
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Card = require "core.card"
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Skill = require "core.skill"
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Player = require "core.player"
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-- load packages
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dofile "lua/fk_ex.lua"
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Fk = Engine:new()
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