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fix voice input in safari (#537)
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@ -56,7 +56,10 @@ const VoiceInput = ({
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const y = (v - 128) / 50 * canvas.height
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ctx.moveTo(x, 16)
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ctx.roundRect(x, 16 - y, 2, y, [1, 1, 0, 0])
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if (ctx.roundRect)
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ctx.roundRect(x, 16 - y, 2, y, [1, 1, 0, 0])
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else
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ctx.rect(x, 16 - y, 2, y)
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ctx.fill()
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x += 3
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}
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