Zheng Qu
|
354e0ba42e
|
Support MacOS (#365)
Check Whitespace and New Line / check (push) Has been cancelled
Deploy Sphinx documentation to Pages / pages (push) Has been cancelled
通过这个PR,FreeKill可以在MacOS上编译运行。
在repo根目录运行 `./build/FreeKill`,游戏可玩,有背景音,但是出牌语音似乎没了。是我的运行方式有问题么?
|
2024-10-14 18:45:07 +08:00 |
|
notify
|
951a9a0497
|
UI rewrite2 (#371)
Check Whitespace and New Line / check (push) Has been cancelled
Deploy Sphinx documentation to Pages / pages (push) Has been cancelled
基本上能玩了
---------
Co-authored-by: YoumuKon <38815081+YoumuKon@users.noreply.github.com>
|
2024-10-13 10:38:55 +08:00 |
|
notify
|
fa8335a330
|
UI rewrite (#367)
Check Whitespace and New Line / check (push) Has been cancelled
Deploy Sphinx documentation to Pages / pages (push) Has been cancelled
TODOS
========
手气卡、重铸、本轮跳过无懈
----------
禁用理由、Target脸上提示(可烈弓)
----------
**修bug**
---------
Co-authored-by: YoumuKon <38815081+YoumuKon@users.noreply.github.com>
|
2024-09-19 00:31:49 +08:00 |
|
Ho-spair
|
7b66e304ff
|
选择目标提示 (#366)
|
2024-09-19 00:00:58 +08:00 |
|
Nyutanislavsky
|
e8aacf1888
|
Enhancement (#362)
1. 新增隐藏礼物选项
2. 无效技能ui显示🔒
3. 过期房间字符串显示删除线
5. 按钮键长按查看技能详情
6. 筛选房间功能
7. “禁用lua扩展”禁用
8. 调整服务器“从收藏移除”的ui,改为三点展开
9. 调整红温缩进
10. 房间内限制玩家名称长度(自己除外)
11. 玩家详情显示判定区
12. 房间内一览
13. 武将一览语音键增加按钮复制代码与文本(长按复制代码),悬停显示
14. 手牌排序多选:(默认)类型、点数、花色
15. 技能次数提示,指定为正数或0显示
16. 修复ArrangeCardsBox的报错
17. 手牌拖拽排序
18. 武将技能按顺序添加
|
2024-09-18 23:53:38 +08:00 |
|
notify
|
3d942a24b0
|
remove dangerous file
Check Whitespace and New Line / check (push) Has been cancelled
Deploy Sphinx documentation to Pages / pages (push) Has been cancelled
|
2024-08-22 14:37:43 +08:00 |
|
notify
|
6ccfe29998
|
Update via upload
Check Whitespace and New Line / check (push) Has been cancelled
Deploy Sphinx documentation to Pages / pages (push) Has been cancelled
|
2024-08-01 15:50:58 +08:00 |
|
notify
|
5946f6d1cf
|
修复换服时报密码错bug
Check Whitespace and New Line / check (push) Has been cancelled
Deploy Sphinx documentation to Pages / pages (push) Has been cancelled
|
2024-07-03 11:52:03 +08:00 |
|
notify
|
76c9b02623
|
Fix windows build problem: use std::getline
|
2024-07-03 10:32:35 +08:00 |
|
notify
|
60fc264285
|
Changelog: v0.4.19
|
2024-07-03 10:14:19 +08:00 |
|
YoumuKon
|
e121233e9d
|
观星美化 (#361)
拖拽卡牌悬停时可以显示金色包边
|
2024-07-03 09:57:06 +08:00 |
|
notify
|
0325c73443
|
Serverlist (#360)
Check Whitespace and New Line / check (push) Waiting to run
Deploy Sphinx documentation to Pages / pages (push) Waiting to run
## 服务器列表
- 重制了之前的加入服务器与保存密码的页面,以及功能
- 密码在本地以明文保存
- 根据游戏目录中的server-list.json读取公共服务器列表,还没做自动更新
- 可能有不少bug
|
2024-07-03 01:31:22 +08:00 |
|
notify
|
79ede70b6b
|
Shell enhance (#359)
Check Whitespace and New Line / check (push) Has been cancelled
Deploy Sphinx documentation to Pages / pages (push) Has been cancelled
- 修复了Log淹没正在输入命令的bug
- 增加Tab补全:命令补全、install链接推荐、用户名补全、拓展包名补全
- 为Windows端增加基于cstdio的getline函数的丐版shell
|
2024-07-01 00:28:03 +08:00 |
|
YoumuKon
|
bdfcf805e4
|
fix (#358)
Check Whitespace and New Line / check (push) Has been cancelled
Deploy Sphinx documentation to Pages / pages (push) Has been cancelled
- 修复了装备牌格式报错的bug
- 修复了副将相关bug
|
2024-06-27 18:56:21 +08:00 |
|
notify
|
d11bf58cb4
|
Reconnect fix (#357)
Check Whitespace and New Line / check (push) Has been cancelled
Deploy Sphinx documentation to Pages / pages (push) Has been cancelled
修复一系列炸服
修复大厅太辣眼睛的bug
|
2024-06-11 14:19:39 +08:00 |
|
notify
|
d94b483f66
|
Changelog: v0.4.16
|
2024-06-10 18:21:16 +08:00 |
|
YoumuKon
|
5090bdba77
|
Dev bugfix (#352)
- 搬运了ArrangeCards。
- 优化了GuanxingBox的操作
- 修复了不能及时更新技能prompt的bug
- 取消目标后会刷新目标选择
- 完备了借刀的牌名
---------
Co-authored-by: notify <notify-ctrl@qq.com>
|
2024-06-10 15:02:46 +08:00 |
|
Nyutanislavsky
|
4235bf6237
|
enhance processPrompt (#355)
1. 改进processPrompt,支持双将和暗将
2. 副将长名旋转
3. 国战体力上限优化,包括一览和选将框
4. 空格添加结束出牌阶段,Escape键呼出菜单
5. 武将一览左栏文本换行
6. 同名替换影响已选择的武将
7. 再次排序手牌时按照点数排序
8. Logic.js翻译
9. 进入房间翻译删去句号,跟房间内其他toast风格统一
10. 常见疑问最后一张“下一条”改为“OK!”
11. 录像回放“从文件打开”翻译
12. interaction自动弹出和关闭,comboBox补技能名
13. 卡牌音效添加装备效果音效和使用音效,小小重构
14. activeSkill的prompt的selected_targets实装
15. 禁用扩展包文本ui限制长度
16. 右键技能呼出气泡
Qsgs-Fans/freekill-core#3
|
2024-06-10 14:58:48 +08:00 |
|
notify
|
ebc5675ead
|
Cppdev (#356)
- 修改cpp代码
- 与之配合修改了相关lua代码
!注意从此开始,lua代码的更新转移到freekill-core仓库
Qsgs-Fans/freekill-core#1
|
2024-06-10 14:58:31 +08:00 |
|
notify
|
766e93378e
|
Changelog: v0.4.15
|
2024-04-20 10:57:07 +08:00 |
|
YoumuKon
|
b34343317f
|
轻量级bugfix (#351)
- 修复了造成无来源伤害牌的bug
- 修复了从处理区获得的牌仍然偏转的bug
- 修复了甩不掉新手保护的bug
- 优化了移动牌显示
|
2024-04-20 10:04:21 +08:00 |
|
notify
|
955be51226
|
Changelog: v0.4.14
|
2024-04-19 22:38:00 +08:00 |
|
notify
|
f419bd555d
|
Changelog: v0.4.13
|
2024-04-19 21:36:58 +08:00 |
|
YoumuKon
|
a433b1a9ed
|
Dev bugfix (#344)
- 实装了by_user用以检定“使用牌造成伤害”
- 实装Fk.lords以快速查找主公武将
- 添加moveMark以在移动后(前一刻)赋予标记
- 实装-inarea后缀,移动后若不在对应区域会被立即移除
- 为system_enum补全注释
- 内置神将映射
- 修复了小乔转酒杀导致二连击的bug
- 修复了askForCardsChosen烧条后不自动抓取的bug
---------
Co-authored-by: Nyutanislavsky <nyutanislavsky@qq.com>
|
2024-04-19 21:35:29 +08:00 |
|
notify
|
9d9217da2c
|
Cppdev (#350)
- 对旁观和重连进行优化,减轻服务器CPU负担
- 加强Lua与C++交互能力,现在可以直接传const QVariant &参数
- 借助上一条,删除了客户端侧代码绝大多数冗余的json.encode/JSON.parse
- 微调swig代码减少生成量,将int映射到lua integer而不是number
|
2024-04-19 20:53:19 +08:00 |
|
xxyheaven
|
2be00fb3b0
|
fix (#343)
修正从牌堆底获取牌的顺序问题
|
2024-04-19 20:51:18 +08:00 |
|
BKDOLL
|
e6ce767e0f
|
Fix (#347)
身份标记修复
|
2024-04-19 20:50:53 +08:00 |
|
notify
|
3dbd415167
|
Changelog: v0.4.12
|
2024-04-07 14:43:39 +08:00 |
|
notify
|
78b7e332d8
|
Changelog: v0.4.11
|
2024-04-07 00:57:47 +08:00 |
|
xxyheaven
|
913e4b832f
|
Player.NotActive (#342)
|
2024-04-07 00:55:44 +08:00 |
|
YoumuKon
|
e75836ff8d
|
bugfix (#339)
- 改造常备主逻辑,现在常备主会根据可用多余将数调整
- 改良了getCardArea
- 重新启用将框不足提醒
- 修复了司马懿问打出牌的bug
- 修复了白名单武将不存在时无法创房的bug
---------
Co-authored-by: notify <notify-ctrl@qq.com>
|
2024-04-07 00:51:29 +08:00 |
|
Nyutanislavsky
|
30e33f92c7
|
Enhance (#338)
1. 国战选将框动态显示珠联璧合(等待更清晰的图…)
2. 废除和恢复区域log
3. 搬运isMale,isFemale,compareDistance,hasShownSkill
4. hasSkill如果是状态技,判断是否亮出,未亮出的返回false
5. 标准包调整,修复八卦阵,离间结姻用isMale
6. 亮将技能改用&后缀并详细化prompt
7. 拼点移动起点改为owner
8. 使用牌filter改为owner
---------
Co-authored-by: notify <notify-ctrl@qq.com>
|
2024-04-07 00:45:55 +08:00 |
|
notify
|
1a4da186d2
|
Hotfix (#340)
服务端热更新功能
当调用upgrade命令后,会创建更加新的roomthread
(!完全没测试过)
|
2024-04-07 00:35:57 +08:00 |
|
xxyheaven
|
873d68363c
|
fix bug (#337)
1、给carditem增加dragging参数;
2、filterskill在mute的情况下不播放技能特效;
3、给ActiveSkill增加no_indicate参数
4、回合开始时、结束时这两个时机当前回合角色的phase设置为Player.None
5、给usecard增加noIndicate参数
|
2024-04-07 00:21:15 +08:00 |
|
notify
|
e959c649f1
|
Changelog: v0.4.10
|
2024-04-02 01:04:57 +08:00 |
|
notify
|
9dd4f55c86
|
单机热更新,以及Docker (#336)
以及emo公主的判定小卡换图
---------
Co-authored-by: seven <786852516@qq.com>
|
2024-04-02 01:00:10 +08:00 |
|
YoumuKon
|
e840a3b322
|
bugfix (#328)
- 为findParent添加深度限制参数(默认无限制)
- 搬运了damageByCardEffect
- 修复了ex__choose_skill
- 修复了华佗、吕蒙和古锭刀
- 添加势力映射,可以指定一个势力必须变成其他几个势力之一(需要神话再临包/OL包自行处理神将变将范围)
- askForCardsChosen界限突破,改成了基于askForPoxi的格式
- 修复了空城虚拟杀可以方天的bug
- 给强制平局添加了原因提醒
- 优化了移动牌的视觉逻辑
|
2024-04-02 00:56:04 +08:00 |
|
notify
|
75d0ad55c8
|
写了些没啥用处的lua Test (#335)
可以玩玩看
|
2024-04-01 14:53:58 +08:00 |
|
Trance233
|
55703521e9
|
Server Docker Image Github CI Fix (#333)
ci: fix job name error
ci: add tag option for manual deployment
|
2024-03-31 16:25:32 +08:00 |
|
Trance233
|
31891631d7
|
Server Docker Image Github CI. (#331)
ci: Update Dockerfile to match Github CI.
ci: Create Docker Image Workflow.
|
2024-03-30 16:16:52 +08:00 |
|
YoumuKon
|
1209ca43fa
|
redo (#327)
重新添加轮次和回合的锁视和手牌上限提醒
---------
Co-authored-by: notify <notify-ctrl@qq.com>
|
2024-02-27 17:47:56 +08:00 |
|
Nyutanislavsky
|
dfbe59e2b6
|
Bug fix (#326)
1. 修复askForCard(s)Chosen
2. table.insertIfNeed添加返回值
3. 每轮每回合结束后filter手牌并播报手牌上限
4. 修复ex__choose
---------
Co-authored-by: YoumuKon <38815081+YoumuKon@users.noreply.github.com>
|
2024-02-27 17:21:28 +08:00 |
|
notify
|
726602873e
|
修复武将牌堆回流 (role mode下) (#325)
|
2024-02-27 16:33:00 +08:00 |
|
Ho-spair
|
4d94ee8a93
|
回来吧我的十常侍 (#324)
回来吧我的十常侍,我最骄傲的信仰,历历在目的休整,投降莫名在平局。
|
2024-02-27 16:32:14 +08:00 |
|
notify
|
59c638fa47
|
remove the quote
|
2024-02-27 03:03:51 +08:00 |
|
notify
|
8282607ce3
|
Changelog: v0.4.8
|
2024-02-27 02:53:55 +08:00 |
|
notify
|
d0eb3ba2e3
|
Dev2 (#323)
- CardItem一律可长按,除了卡牌一览
- Qml Mark在QML中可获得主人的id
- Qml Mark可实现某某视角完全不可见
- 隐藏#开头的pile
- 可自定义interaction了
- LogMessage新增toast成员
- 修复投降杀人bug
|
2024-02-27 02:28:13 +08:00 |
|
YoumuKon
|
380ca120e9
|
多后缀与bugFix (#321)
- 正式添加对多后缀标记的支持
- 添加了一点注释
- 搬运了moveCardIntoEquip和canMoveCardIntoEquip
- 为选牌的默认prompt添加了目标
- 完善了朱雀羽扇的判定
- 修复了抽选武将牌堆时未删除已选武将的bug
- 修复了maxCard标记不识别“-turn”以外标记的bug
- 修复了obtaincard实际不能接受id数组的bug
|
2024-02-27 02:27:59 +08:00 |
|
YoumuKon
|
6fbaf9d055
|
askForYiji (#318)
- 从Utility那里搬运了askForYiji和doYiji两个函数,负责分配
虽然暂时没实现单烧条,但先这么用着
- 修复了askForCardAndPlayers的选择中可以选择复数张牌的bug
- 为prohibitDiscard添加了输入id选项
|
2024-02-17 09:48:42 +08:00 |
|
notify
|
7779f06411
|
Fixbug (#319)
修bug... 虽然不知道是不是修了
修那个gameOver触发时机的
注意了休整下投降仍未修复哦
先放个PR在这了
|
2024-02-17 09:47:17 +08:00 |
|